- Sort Score
- Result 10 results
- Languages All
Results 1 - 4 of 4 for byte (0.16 sec)
-
doc/go1.22.html
class. </p> <p> A consequence of this change is that some objects' addresses that were previously always aligned to a 16 byte (or higher) boundary will now only be aligned to an 8 byte boundary. Some programs that use assembly instructions that require memory addresses to be more than 8-byte aligned and rely on the memory allocator's previous alignment behavior may break, but we expect such programs to be rare.
HTML - Registered: Tue Feb 06 11:13:10 GMT 2024 - Last Modified: Wed Jan 31 20:51:56 GMT 2024 - 45.6K bytes - Viewed (0) -
doc/go1.17_spec.html
</pre> </li> <li> Converting a value of a string type to a slice of bytes type yields a slice whose successive elements are the bytes of the string. <pre> []byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} []byte("") // []byte{} MyBytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'} </pre> </li> <li>
HTML - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 211.6K bytes - Viewed (0) -
doc/go_spec.html
</p> <pre> s := make([]byte, 2, 4) a0 := [0]byte(s) a1 := [1]byte(s[1:]) // a1[0] == s[1] a2 := [2]byte(s) // a2[0] == s[0] a4 := [4]byte(s) // panics: len([4]byte) > len(s) s0 := (*[0]byte)(s) // s0 != nil s1 := (*[1]byte)(s[1:]) // &s1[0] == &s[1] s2 := (*[2]byte)(s) // &s2[0] == &s[0] s4 := (*[4]byte)(s) // panics: len([4]byte) > len(s)
HTML - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Apr 26 00:39:16 GMT 2024 - 279.6K bytes - Viewed (0) -
doc/asm.html
MOVL ptr+0(FP), AX TESTL $7, AX JZ 2(PC) MOVL 0, AX // crash with nil ptr deref LEAL ret_lo+4(FP), BX // MOVQ (%EAX), %MM0 BYTE $0x0f; BYTE $0x6f; BYTE $0x00 // MOVQ %MM0, 0(%EBX) BYTE $0x0f; BYTE $0x7f; BYTE $0x03 // EMMS BYTE $0x0F; BYTE $0x77 RET
HTML - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Tue Nov 28 19:15:27 GMT 2023 - 36.3K bytes - Viewed (0)