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internal/s3select/select.go
} } return rsc.reader.Read(p) } // Close call to implement io.Closer. Calling Read/Seek after Close reopens the // object for reading and a subsequent Close call is required to ensure // resources are freed. func (rsc *ObjectReadSeekCloser) Close() error { rsc.closerOnce.Do(func() { if rsc.reader != nil { rsc.closerErr = rsc.reader.Close() rsc.reader = nil } }) return rsc.closerErr
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Mon Nov 06 22:26:08 GMT 2023 - 21K bytes - Viewed (0) -
src/arena/arena.go
import ( "internal/reflectlite" "unsafe" ) // Arena represents a collection of Go values allocated and freed together. // Arenas are useful for improving efficiency as they may be freed back to // the runtime manually, though any memory obtained from freed arenas must // not be accessed once that happens. An Arena is automatically freed once // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive)
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Oct 12 20:23:36 GMT 2022 - 4.3K bytes - Viewed (0) -
src/cmd/cgo/doc.go
// It is the caller's responsibility to arrange for it to be // freed, such as by calling C.free (be sure to include stdlib.h // if C.free is needed). func C.CString(string) *C.char // Go []byte slice to C array // The C array is allocated in the C heap using malloc. // It is the caller's responsibility to arrange for it to be // freed, such as by calling C.free (be sure to include stdlib.h // if C.free is needed).
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0)