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istioctl/pkg/multixds/gather.go
} responses = append(responses, response) if !all && len(responses) > 0 { break } } return responses, nil } // queryDebugSynczViaAgents sends a debug/syncz xDS request via Istio Agents. // By this way, even if istioctl cannot access a specific `istiod` instance directly, // `istioctl` can access the debug endpoint. // If `all` is true, `queryDebugSynczViaAgents` iterates all the pod having a proxy
Go - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Fri Mar 08 08:38:19 GMT 2024 - 13.6K bytes - Viewed (0) -
architecture/ambient/ztunnel.md
This document provides an overview of the architecture and design decisions around Ztunnel, the node-proxy component in ambient mode. ## Background and motivation Motivations to implement ztunnel generally came from two areas. First, and most importantly, it serves as a means to implement the real goal: waypoints.
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Thu Apr 25 22:35:16 GMT 2024 - 16.6K bytes - Viewed (0) -
common-protos/k8s.io/api/batch/v1/generated.proto
// manualSelector controls generation of pod labels and pod selectors. // Leave `manualSelector` unset unless you are certain what you are doing. // When false or unset, the system pick labels unique to this job // and appends those labels to the pod template. When true, // the user is responsible for picking unique labels and specifying // the selector. Failure to pick a unique label may cause this
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Mon Mar 11 18:43:24 GMT 2024 - 21.1K bytes - Viewed (0) -
operator/cmd/mesh/test-util_test.go
func parseObjectSetFromManifest(manifest string) (*ObjectSet, error) { objSlice, err := object.ParseK8sObjectsFromYAMLManifest(manifest) return NewObjectSet(objSlice), err } // append appends an object to o. func (o *ObjectSet) append(obj *object.K8sObject) { h := obj.Hash() o.objSlice = append(o.objSlice, obj) if o.objMap == nil { o.objMap = make(map[string]*object.K8sObject) } o.objMap[h] = obj
Go - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Tue Oct 31 14:48:28 GMT 2023 - 15.3K bytes - Viewed (0) -
architecture/environments/operator.md
See the [design doc](https://docs.google.com/document/d/11j9ZtYWNWnxQYnZy8ayZav1FMwTH6F6z6fkDYZ7V298/edit#heading=h.qex63c29z2to) for a more complete design description. The operator code is divided roughly into five areas: 1. [IstioOperatorSpec API](#istiooperatorspec-api) and related infrastructure, which is expressed as a [proto](https://github.com/istio/api/blob/master/operator/v1alpha1/operator.proto) and compiled to [Go
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Wed Aug 09 22:09:18 GMT 2023 - 13.4K bytes - Viewed (0)