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  1. src/arena/arena.go

    // Arena represents a collection of Go values allocated and freed together.
    // Arenas are useful for improving efficiency as they may be freed back to
    // the runtime manually, though any memory obtained from freed arenas must
    // not be accessed once that happens. An Arena is automatically freed once
    // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive)
    // until any memory allocated from it is no longer needed.
    //
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Wed Oct 12 20:23:36 GMT 2022
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  2. src/cmd/cgo/doc.go

    environment variables work in a similar way for C++ code.
    
    # Go references to C
    
    Within the Go file, C's struct field names that are keywords in Go
    can be accessed by prefixing them with an underscore: if x points at a C
    struct with a field named "type", x._type accesses the field.
    C struct fields that cannot be expressed in Go, such as bit fields
    or misaligned data, are omitted in the Go struct, replaced by
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Sun Mar 31 09:02:45 GMT 2024
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  3. doc/go1.17_spec.html

    The length of a string <code>s</code> can be discovered using
    the built-in function <a href="#Length_and_capacity"><code>len</code></a>.
    The length is a compile-time constant if the string is a constant.
    A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a>
    0 through <code>len(s)-1</code>.
    It is illegal to take the address of such an element; if
    <code>s[i]</code> is the <code>i</code>'th byte of a
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  4. src/archive/zip/reader.go

    type ReadCloser struct {
    	f *os.File
    	Reader
    }
    
    // A File is a single file in a ZIP archive.
    // The file information is in the embedded [FileHeader].
    // The file content can be accessed by calling [File.Open].
    type File struct {
    	FileHeader
    	zip          *Reader
    	zipr         io.ReaderAt
    	headerOffset int64 // includes overall ZIP archive baseOffset
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Oct 13 18:36:46 GMT 2023
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  5. doc/asm.html

    This register must be referred to as <code>g</code>; the name <code>R13</code> is not recognized.
    </p>
    
    <p>
    <code>R15</code> points to the stack frame and should typically only be accessed using the
    virtual registers <code>SP</code> and <code>FP</code>.
    </p>
    
    <p>
    Load- and store-multiple instructions operate on a range of registers.
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Tue Nov 28 19:15:27 GMT 2023
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  6. doc/go_spec.html

    The length of a string <code>s</code> can be discovered using
    the built-in function <a href="#Length_and_capacity"><code>len</code></a>.
    The length is a compile-time constant if the string is a constant.
    A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a>
    0 through <code>len(s)-1</code>.
    It is illegal to take the address of such an element; if
    <code>s[i]</code> is the <code>i</code>'th byte of a
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Thu May 02 22:43:51 GMT 2024
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  7. doc/go_mem.html

    </p>
    
    <p>
    A data race is defined as
    a write to a memory location happening concurrently with another read or write to that same location,
    unless all the accesses involved are atomic data accesses as provided by the <code>sync/atomic</code> package.
    As noted already, programmers are strongly encouraged to use appropriate synchronization
    to avoid data races.
    HTML
    - Registered: Tue May 07 11:14:38 GMT 2024
    - Last Modified: Mon Mar 04 15:54:42 GMT 2024
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