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src/arena/arena.go
// Arena represents a collection of Go values allocated and freed together. // Arenas are useful for improving efficiency as they may be freed back to // the runtime manually, though any memory obtained from freed arenas must // not be accessed once that happens. An Arena is automatically freed once // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive) // until any memory allocated from it is no longer needed. //
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Oct 12 20:23:36 GMT 2022 - 4.3K bytes - Viewed (0) -
src/cmd/cgo/doc.go
environment variables work in a similar way for C++ code. # Go references to C Within the Go file, C's struct field names that are keywords in Go can be accessed by prefixing them with an underscore: if x points at a C struct with a field named "type", x._type accesses the field. C struct fields that cannot be expressed in Go, such as bit fields or misaligned data, are omitted in the Go struct, replaced by
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Sun Mar 31 09:02:45 GMT 2024 - 42.1K bytes - Viewed (0) -
doc/go1.17_spec.html
The length of a string <code>s</code> can be discovered using the built-in function <a href="#Length_and_capacity"><code>len</code></a>. The length is a compile-time constant if the string is a constant. A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a> 0 through <code>len(s)-1</code>. It is illegal to take the address of such an element; if <code>s[i]</code> is the <code>i</code>'th byte of a
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 211.6K bytes - Viewed (0) -
src/archive/zip/reader.go
type ReadCloser struct { f *os.File Reader } // A File is a single file in a ZIP archive. // The file information is in the embedded [FileHeader]. // The file content can be accessed by calling [File.Open]. type File struct { FileHeader zip *Reader zipr io.ReaderAt headerOffset int64 // includes overall ZIP archive baseOffset
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Oct 13 18:36:46 GMT 2023 - 27.7K bytes - Viewed (0) -
doc/asm.html
This register must be referred to as <code>g</code>; the name <code>R13</code> is not recognized. </p> <p> <code>R15</code> points to the stack frame and should typically only be accessed using the virtual registers <code>SP</code> and <code>FP</code>. </p> <p> Load- and store-multiple instructions operate on a range of registers.
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Tue Nov 28 19:15:27 GMT 2023 - 36.3K bytes - Viewed (0) -
doc/go_spec.html
The length of a string <code>s</code> can be discovered using the built-in function <a href="#Length_and_capacity"><code>len</code></a>. The length is a compile-time constant if the string is a constant. A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a> 0 through <code>len(s)-1</code>. It is illegal to take the address of such an element; if <code>s[i]</code> is the <code>i</code>'th byte of a
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu May 02 22:43:51 GMT 2024 - 279.6K bytes - Viewed (0) -
doc/go_mem.html
</p> <p> A data race is defined as a write to a memory location happening concurrently with another read or write to that same location, unless all the accesses involved are atomic data accesses as provided by the <code>sync/atomic</code> package. As noted already, programmers are strongly encouraged to use appropriate synchronization to avoid data races.
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Mon Mar 04 15:54:42 GMT 2024 - 26.6K bytes - Viewed (0)