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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
taskFaker.advanceUntil(ns(500L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. taskFaker.advanceUntil(ns(1000L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. taskFaker.advanceUntil(ns(1500L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. } @Test
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt
length: Int, flags: Int, streamId: Int, ) { if (length != 8) throw IOException("TYPE_PING length != 8: $length") if (streamId != 0) throw IOException("TYPE_PING streamId != 0") val payload1 = source.readInt() val payload2 = source.readInt() val ack = flags and FLAG_ACK != 0 handler.ping(ack, payload1, payload2) } @Throws(IOException::class) private fun readGoAway(
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt
sink.writeInt(settings[i]) } sink.flush() } } /** * Send a connection-level ping to the peer. `ack` indicates this is a reply. The data in * `payload1` and `payload2` opaque binary, and there are no rules on the content. */ @Throws(IOException::class) fun ping( ack: Boolean, payload1: Int, payload2: Int, ) { this.withLock {
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okhttp/src/test/java/okhttp3/internal/http2/HttpOverHttp2Test.kt
assertThat(response.protocol).isEqualTo(protocol) // Confirm a single ping was sent and received, and its reply was sent and received. val logs = testLogHandler.takeAll() assertThat(countFrames(logs, "FINE: >> 0x00000000 8 PING ")) .isEqualTo(1) assertThat(countFrames(logs, "FINE: << 0x00000000 8 PING ")) .isEqualTo(1)
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okhttp/src/test/java/okhttp3/internal/connection/ConnectionPoolTest.kt
val settings1 = Settings() settings1[Settings.MAX_CONCURRENT_STREAMS] = maxConcurrentStreams peer.sendFrame().settings(settings1) peer.acceptFrame() // ACK peer.sendFrame().ping(false, 2, 0) peer.acceptFrame() // PING peer.play() // Play it back. val connection = Http2Connection.Builder(true, TaskRunner.INSTANCE) .socket(peer.openSocket())
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketReaderTest.kt
} } @Test fun emptyPingCallsCallback() { data.write("8900".decodeHex()) // Empty ping clientReader.processNextFrame() callback.assertPing(EMPTY) } @Test fun pingCallsCallback() { data.write("890548656c6c6f".decodeHex()) // Ping with "Hello" clientReader.processNextFrame() callback.assertPing("Hello".encodeUtf8()) }
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
payload2: Int, ) { try { writer.ping(reply, payload1, payload2) } catch (e: IOException) { failConnection(e) } } /** For testing: sends a ping and waits for a pong. */ @Throws(InterruptedException::class) fun writePingAndAwaitPong() { writePing() awaitPong() } /** For testing: sends a ping to be awaited with [awaitPong]. */
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docs/changelogs/changelog_3x.md
when pooled connections are evicted). If you have a configured ping interval, you should confirm that it is long enough for a roundtrip from client to server. If your ping interval is too short, slow connections may be misinterpreted as failed connections. A ping interval of 30 seconds is reasonable for most use cases.
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okhttp/src/test/java/okhttp3/internal/ws/WebSocketHttpTest.kt
) val openAtNanos = System.nanoTime() newWebSocket() clientListener.assertOpen() clientListener.assertFailure( SocketTimeoutException::class.java, "sent ping but didn't receive pong within 500ms (after 0 successful ping/pongs)", ) latch.countDown() val elapsedUntilFailure = System.nanoTime() - openAtNanos assertThat(TimeUnit.NANOSECONDS.toMillis(elapsedUntilFailure).toDouble())
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RELEASE.md
Suryamurthy, Wei Wang, Wen-Heng (Jack) Chung, wenxizhu, William D. Irons, winstonq, wyzhao, Xiaoming (Jason) Cui, Xinan Jiang, Xinping Wang, Yann-Yy, Yasir Modak, Yong Tang, Yongfeng Gu, Yuchen Ying, Yuxin Wu, zyeric, 王振华 (Zhenhua Wang) # Release 2.0.0 ## Major Features and Improvements TensorFlow 2.0 focuses on **simplicity** and **ease of use**, featuring updates like:
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