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docs/sts/web-identity.go
jiuker <******@****.***> 1684487613 +0800
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src/main/resources/fess_indices/fess_config.web_authentication/web_authentication.json
Shinsuke Sugaya <******@****.***> 1638450896 +0900
Json - Registered: Mon May 06 08:04:11 GMT 2024 - Last Modified: Thu Dec 02 13:14:56 GMT 2021 - 699 bytes - Viewed (0) -
src/main/resources/fess_indices/fess_config.web_config/web_config.json
Shinsuke Sugaya <******@****.***> 1638450896 +0900
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docs/sts/web-identity.py
# we can now use the id_token as much as we want to access protected resources. tokens = json.loads(id_token_response.text) id_token = tokens['id_token'] response = sts_client.assume_role_with_web_identity( RoleArn='arn:aws:iam::123456789012:user/svc-internal-api', RoleSessionName='test', WebIdentityToken=id_token, DurationSeconds=3600 ) s3_resource = boto3.resource('s3',
Python - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Wed Jul 28 01:37:51 GMT 2021 - 2.9K bytes - Viewed (1) -
src/main/config/es/fess_config_web_authentication.json
Json - Registered: Mon May 06 08:04:11 GMT 2024 - Last Modified: Thu Dec 02 13:14:56 GMT 2021 - 1.3K bytes - Viewed (0) -
src/main/resources/fess_indices/fess_config.web_authentication.json
Shinsuke Sugaya <******@****.***> 1638450896 +0900
Json - Registered: Mon May 06 08:04:11 GMT 2024 - Last Modified: Thu Dec 02 13:14:56 GMT 2021 - 173 bytes - Viewed (0) -
src/main/resources/fess_indices/fess_config.web_config.json
Shinsuke Sugaya <******@****.***> 1638450896 +0900
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src/main/config/es/fess_config_web_config.json
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okhttp/src/test/resources/web-platform-test-toascii.json
Jesse Wilson <******@****.***> 1703114827 -0500
Json - Registered: Fri May 03 11:42:14 GMT 2024 - Last Modified: Wed Dec 20 23:27:07 GMT 2023 - 5.2K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/WebSocket.kt
/** * A non-blocking interface to a web socket. Use the [factory][WebSocket.Factory] to create * instances; usually this is [OkHttpClient]. * * ## Web Socket Lifecycle * * Upon normal operation each web socket progresses through a sequence of states: * * * **Connecting:** the initial state of each web socket. Messages may be enqueued but they won't * be transmitted until the web socket is open. *
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