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doc/go_mem.html
and not yet overwritten. These implementation constraints make Go more like Java or JavaScript, in that most races have a limited number of outcomes, and less like C and C++, where the meaning of any program with a race is entirely undefined, and the compiler may do anything at all. Go's approach aims to make errant programs more reliable and easier to debug,
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doc/go1.22.html
patterns are registered does not matter. </p> <p> This change breaks backwards compatibility in small ways, some obvious—patterns with "{" and "}" behave differently— and some less so—treatment of escaped paths has been improved. The change is controlled by a <a href="/doc/godebug"><code>GODEBUG</code></a> field named <code>httpmuxgo121</code>. Set <code>httpmuxgo121=1</code> to restore the old behavior.
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doc/go1.17_spec.html
<p> Comparison operators compare two operands and yield an untyped boolean value. </p> <pre class="grammar"> == equal != not equal < less <= less or equal > greater >= greater or equal </pre> <p> In any comparison, the first operand must be <a href="#Assignability">assignable</a>
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doc/go_spec.html
<p> Comparison operators compare two operands and yield an untyped boolean value. </p> <pre class="grammar"> == equal != not equal < less <= less or equal > greater >= greater or equal </pre> <p> In any comparison, the first operand must be <a href="#Assignability">assignable</a>
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