Search Options

Results per page
Sort
Preferred Languages
Advance

Results 1 - 2 of 2 for UInt64 (0.46 sec)

  1. docs/distributed/DESIGN.md

            serverPools := z.getServerPoolsAvailableSpace(ctx)
            total := serverPools.TotalAvailable()
            // choose when we reach this many
            choose := rand.Uint64() % total
            atTotal := uint64(0)
            for _, pool := range serverPools {
                    atTotal += pool.Available
                    if atTotal > choose && pool.Available > 0 {
                            return pool.Index
    Plain Text
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Tue Aug 15 23:04:20 GMT 2023
    - 8K bytes
    - Viewed (0)
  2. docs/bucket/versioning/DESIGN.md

    xlHeaderVersion version == 1:
    
    ```
    //msgp:tuple xlMetaV2VersionHeader
    type xlMetaV2VersionHeader struct {
     VersionID [16]byte  // Version UUID, raw.
     ModTime   int64     // Unix nanoseconds.
     Signature [4]byte   // Signature of metadata.
     Type      uint8     // Type if the version
     Flags     uint8
    }
    ```
    
    The following flags are defined:
    
    ```
    const (
    Plain Text
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Sun Jul 17 15:43:14 GMT 2022
    - 5.8K bytes
    - Viewed (1)
Back to top