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Results 1 - 10 of 634 for Systems (0.24 sec)

  1. internal/config/config.go

    		DefaultKVS[subSys] = kvs
    	}
    }
    
    // HelpSubSysMap - help for all individual KVS for each sub-systems
    // also carries a special empty sub-system which dumps
    // help for each sub-system key.
    var HelpSubSysMap = map[string]HelpKVS{}
    
    // RegisterHelpSubSys - this function saves
    // input help KVS for each sub-system globally,
    // this function should be called only once
    // preferably in during `init()`.
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Sat Mar 02 05:11:03 GMT 2024
    - 37.3K bytes
    - Viewed (0)
  2. cmd/server-main.go

    	globalBucketMonitor = bandwidth.NewMonitor(ctx, uint64(totalNodeCount()))
    
    	// Create a new config system.
    	globalConfigSys = NewConfigSys()
    
    	// Create new IAM system.
    	globalIAMSys = NewIAMSys()
    
    	// Create new policy system.
    	globalPolicySys = NewPolicySys()
    
    	// Create new lifecycle system.
    	globalLifecycleSys = NewLifecycleSys()
    
    	// Create new bucket encryption subsystem
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 15:54:03 GMT 2024
    - 34.9K bytes
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  3. docs/en/docs/tutorial/dependencies/index.md

    The simplicity of the dependency injection system makes **FastAPI** compatible with:
    
    * all the relational databases
    * NoSQL databases
    * external packages
    * external APIs
    * authentication and authorization systems
    * API usage monitoring systems
    * response data injection systems
    * etc.
    
    ## Simple and Powerful
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
    - 11.6K bytes
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  4. docs/en/docs/alternatives.md

    It's relatively tightly coupled with relational databases (like MySQL or PostgreSQL), so, having a NoSQL database (like Couchbase, MongoDB, Cassandra, etc) as the main store engine is not very easy.
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu Apr 18 19:53:19 GMT 2024
    - 23.2K bytes
    - Viewed (0)
  5. licenses/cel.dev/expr/proto/test/v1/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Plain Text
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Mon Apr 08 17:05:56 GMT 2024
    - 11.1K bytes
    - Viewed (0)
  6. licenses/cloud.google.com/go/auth/oauth2adapt/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Plain Text
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Tue Apr 30 13:56:46 GMT 2024
    - 11.1K bytes
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  7. licenses/github.com/go-jose/go-jose/v4/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Plain Text
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Mon Apr 08 17:05:56 GMT 2024
    - 11.1K bytes
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  8. utils/utils.go

    	"runtime"
    	"strconv"
    	"strings"
    	"unicode"
    )
    
    var gormSourceDir string
    
    func init() {
    	_, file, _, _ := runtime.Caller(0)
    	// compatible solution to get gorm source directory with various operating systems
    	gormSourceDir = sourceDir(file)
    }
    
    func sourceDir(file string) string {
    	dir := filepath.Dir(file)
    	dir = filepath.Dir(dir)
    
    	s := filepath.Dir(dir)
    	if filepath.Base(s) != "gorm.io" {
    		s = dir
    	}
    Go
    - Registered: Sun May 05 09:35:13 GMT 2024
    - Last Modified: Mon Apr 22 06:43:02 GMT 2024
    - 3.8K bytes
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  9. cmd/config-current.go

    		if !ok {
    			return Help{}, config.Errorf("unknown sub-system %s", subSys)
    		}
    	}
    
    	h, ok := config.HelpSubSysMap[subSys]
    	if !ok {
    		return Help{}, config.Errorf("unknown sub-system %s", subSys)
    	}
    	if key != "" {
    		value, ok := h.Lookup(key)
    		if !ok {
    			return Help{}, config.Errorf("unknown key %s for sub-system %s",
    				key, subSys)
    		}
    		h = config.HelpKVS{value}
    	}
    
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 20:08:20 GMT 2024
    - 30.8K bytes
    - Viewed (0)
  10. licenses/cel.dev/expr/LICENSE

          means any form of electronic, verbal, or written communication sent
          to the Licensor or its representatives, including but not limited to
          communication on electronic mailing lists, source code control systems,
          and issue tracking systems that are managed by, or on behalf of, the
          Licensor for the purpose of discussing and improving the Work, but
          excluding communication that is conspicuously marked or otherwise
    Plain Text
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Mon Apr 08 17:05:56 GMT 2024
    - 11.1K bytes
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