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  1. docs/en/docs/advanced/openapi-webhooks.md

    # OpenAPI Webhooks
    
    There are cases where you want to tell your API **users** that your app could call *their* app (sending a request) with some data, normally to **notify** of some type of **event**.
    
    This means that instead of the normal process of your users sending requests to your API, it's **your API** (or your app) that could **send requests to their system** (to their API, their app).
    
    This is normally called a **webhook**.
    
    ## Webhooks steps
    
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  2. docs/en/docs/async.md

    Asynchronous code just means that the language πŸ’¬ has a way to tell the computer / program πŸ€– that at some point in the code, it πŸ€– will have to wait for *something else* to finish somewhere else. Let's say that *something else* is called "slow-file" πŸ“.
    
    So, during that time, the computer can go and do some other work, while "slow-file" πŸ“ finishes.
    
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  3. docs/en/docs/how-to/sql-databases-peewee.md

    ```Python
    some_var = ContextVar("some_var", default="default value")
    ```
    
    To set a value used in the current "context" (e.g. for the current request) use:
    
    ```Python
    some_var.set("new value")
    ```
    
    To get a value anywhere inside of the context (e.g. in any part handling the current request) use:
    
    ```Python
    some_var.get()
    ```
    
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  4. docs/en/docs/history-design-future.md

    # History, Design and Future
    
    Some time ago, <a href="https://github.com/tiangolo/fastapi/issues/3#issuecomment-454956920" class="external-link" target="_blank">a **FastAPI** user asked</a>:
    
    > What’s the history of this project? It seems to have come from nowhere to awesome in a few weeks [...]
    
    Here's a little bit of that history.
    
    ## Alternatives
    
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  5. docs/en/docs/advanced/security/http-basic-auth.md

    #### The time to answer helps the attackers
    
    At that point, by noticing that the server took some microseconds longer to send the "Incorrect username or password" response, the attackers will know that they got _something_ right, some of the initial letters were right.
    
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  6. architecture/networking/pilot.md

    `PushContext` is built up by querying the above layers. For some simple use cases, this is as simple as storing something like `configstore.List(SomeType)`; in this case, the only difference from directly exposing the configstore is to snapshot the current state. In other cases, some pre-computations and indexes are computed to make later accesses efficient.
    
    #### Endpoints
    
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  7. docs/en/docs/advanced/custom-response.md

    ```
    
    ### `HTMLResponse`
    
    Takes some text or bytes and returns an HTML response, as you read above.
    
    ### `PlainTextResponse`
    
    Takes some text or bytes and returns an plain text response.
    
    ```Python hl_lines="2  7  9"
    {!../../../docs_src/custom_response/tutorial005.py!}
    ```
    
    ### `JSONResponse`
    
    Takes some data and returns an `application/json` encoded response.
    
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  8. manifests/charts/base/README.md

    As an implementation detail of profiles, the default values for the chart are all nested under `defaults`.
    When configuring the chart, you should not include this.
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  9. .teamcity/src/main/kotlin/configurations/FunctionalTest.kt

            preSteps = preBuildSteps
        )
    
        failureConditions {
            // JavaExecDebugIntegrationTest.debug session fails without debugger might cause JVM crash
            // Some soak tests produce OOM exceptions
            // There are also random worker crashes for some tests.
            // We have test-retry to handle the crash in tests
            javaCrash = false
        }
    })
    
    private fun determineFlakyTestStrategy(stage: Stage): String {
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  10. common-protos/k8s.io/api/events/v1/generated.proto

    // Package-wide variables from generator "generated".
    option go_package = "k8s.io/api/events/v1";
    
    // Event is a report of an event somewhere in the cluster. It generally denotes some state change in the system.
    // Events have a limited retention time and triggers and messages may evolve
    // with time.  Event consumers should not rely on the timing of an event
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