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Results 1 - 2 of 2 for SignalNum (0.35 sec)
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src/cmd/vendor/golang.org/x/sys/unix/syscall_unix.go
}) if i < len(signalList) && signalList[i].num == s { return signalList[i].name } return "" } // SignalNum returns the syscall.Signal for signal named s, // or 0 if a signal with such name is not found. // The signal name should start with "SIG". func SignalNum(s string) syscall.Signal { signalNameMapOnce.Do(func() { signalNameMap = make(map[string]syscall.Signal, len(signalList))
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Thu Oct 19 23:33:33 UTC 2023 - 16.5K bytes - Viewed (0) -
src/cmd/vendor/golang.org/x/sys/unix/syscall_zos_s390x.go
}) if i < len(signalList) && signalList[i].num == s { return signalList[i].name } return "" } // SignalNum returns the syscall.Signal for signal named s, // or 0 if a signal with such name is not found. // The signal name should start with "SIG". func SignalNum(s string) syscall.Signal { signalNameMapOnce.Do(func() { signalNameMap = make(map[string]syscall.Signal, len(signalList))
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Wed May 08 16:12:58 UTC 2024 - 84.4K bytes - Viewed (0)