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doc/go_mem.html
<code>"hello, world"</code>. (It might print the empty string, crash, or do something else.) </p> <p class="rule"> The <i>k</i>th receive on a channel with capacity <i>C</i> is synchronized before the completion of the <i>k</i>+<i>C</i>th send from that channel completes. </p> <p> This rule generalizes the previous rule to buffered channels. It allows a counting semaphore to be modeled by a buffered channel:
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doc/go1.17_spec.html
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doc/asm.html
such a symbol must be defined in a Go source file instead. Assembly source can still refer to the symbol by name even without <code>DATA</code> and <code>GLOBL</code> directives. A good general rule of thumb is to define all non-<code>RODATA</code> symbols in Go instead of in assembly. </p> <p> Each function also needs annotations giving the location of
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doc/go_spec.html
interface{ m() } interface{ comparable; m() } // satisfied: interface{ m() } is comparable and implements the basic interface interface{ m() } </pre> <p> Because of the exception in the constraint satisfaction rule, comparing operands of type parameter type may panic at run-time (even though comparable type parameters are always strictly comparable). </p> <h3 id="Variable_declarations">Variable declarations</h3> <p>
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