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  1. android/guava-tests/test/com/google/common/cache/CacheLoadingTest.java

                    }
                  });
          thread.start();
          // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load
          // (in startSignal.await()), and the others waiting for that thread's result.
          while (thread.isAlive() && thread.getState() != Thread.State.WAITING) {
            Thread.yield();
          }
        }
        gettersStartedSignal.countDown();
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
    - 86.2K bytes
    - Viewed (0)
  2. guava-tests/test/com/google/common/cache/CacheLoadingTest.java

                    }
                  });
          thread.start();
          // we want to wait until each thread is WAITING - one thread waiting inside CacheLoader.load
          // (in startSignal.await()), and the others waiting for that thread's result.
          while (thread.isAlive() && thread.getState() != Thread.State.WAITING) {
            Thread.yield();
          }
        }
        gettersStartedSignal.countDown();
    Java
    - Registered: Fri Apr 19 12:43:09 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
    - 86.2K bytes
    - Viewed (0)
  3. android/guava/src/com/google/common/util/concurrent/AbstractFuture.java

          // unpark even though the thread has already removed itself from the list. But even if we did
          // use a CAS, that race would still exist (it would just be ever so slightly smaller).
          Thread w = thread;
          if (w != null) {
            thread = null;
            LockSupport.unpark(w);
          }
        }
      }
    
      /**
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Apr 22 21:17:24 GMT 2024
    - 63K bytes
    - Viewed (0)
  4. maven-core/src/main/java/org/apache/maven/project/DefaultProjectBuilder.java

                //
                // We need an executor that will not block.
                // We can't use work stealing, as we are building a graph
                // and this could lead to cycles where a thread waits for
                // a task to finish, then execute another one which waits
                // for the initial task...
                // In order to work around that problem, we override the
    Java
    - Registered: Sun Apr 28 03:35:10 GMT 2024
    - Last Modified: Thu Apr 25 14:13:36 GMT 2024
    - 55.2K bytes
    - Viewed (0)
  5. okhttp/src/test/java/okhttp3/EventListenerTest.kt

        }
    
        override fun writeTo(sink: BufferedSink) {
          try {
            var i = 0
            while (i < contentLength()) {
              sink.write(chunk!!)
              sink.flush()
              Thread.sleep(100)
              i += chunk.size
            }
          } catch (e: IOException) {
            ioe = e
          } catch (e: InterruptedException) {
            throw RuntimeException(e)
          }
        }
      }
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Jan 20 10:30:28 GMT 2024
    - 56.9K bytes
    - Viewed (0)
  6. android/guava/src/com/google/common/collect/Multimaps.java

        for (Map.Entry<? extends V, ? extends K> entry : source.entries()) {
          dest.put(entry.getValue(), entry.getKey());
        }
        return dest;
      }
    
      /**
       * Returns a synchronized (thread-safe) multimap backed by the specified multimap. In order to
       * guarantee serial access, it is critical that <b>all</b> access to the backing multimap is
       * accomplished through the returned multimap.
       *
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 86.4K bytes
    - Viewed (0)
  7. android/guava/src/com/google/common/collect/Sets.java

      }
    
      /**
       * Creates a thread-safe set backed by a hash map. The set is backed by a {@link
       * ConcurrentHashMap} instance, and thus carries the same concurrency guarantees.
       *
       * <p>Unlike {@code HashSet}, this class does NOT allow {@code null} to be used as an element. The
       * set is serializable.
       *
       * @return a new, empty thread-safe {@code Set}
       * @since 15.0
       */
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 77.4K bytes
    - Viewed (0)
  8. guava/src/com/google/common/cache/CacheBuilder.java

       * higher value than you need can waste space and time, and a significantly lower value can lead
       * to thread contention. But overestimates and underestimates within an order of magnitude do not
       * usually have much noticeable impact. A value of one permits only one thread to modify the cache
       * at a time, but since read operations and cache loading computations can proceed concurrently,
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 15 16:12:13 GMT 2024
    - 51.3K bytes
    - Viewed (0)
  9. docs/changelogs/changelog_3x.md

        `NullPointerException` or `OutOfMemoryError`. We now call `Callback.onFailure()` with an
        `IOException` that reports the call as canceled. The triggering exception is still delivered to
        the thread's `UncaughtExceptionHandler`.
     *  Fix: Don't evict incomplete entries when iterating the cache. We had a bug where iterating
        `Cache.urls()` would prevent in-flight entries from being written.
    
    
    ## Version 3.14.3
    
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sun Feb 06 14:55:54 GMT 2022
    - 50.8K bytes
    - Viewed (0)
  10. okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt

     *
     * ## OkHttpClients Should Be Shared
     *
     * OkHttp performs best when you create a single `OkHttpClient` instance and reuse it for all of
     * your HTTP calls. This is because each client holds its own connection pool and thread pools.
     * Reusing connections and threads reduces latency and saves memory. Conversely, creating a client
     * for each request wastes resources on idle pools.
     *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Sat Apr 06 04:21:33 GMT 2024
    - 52K bytes
    - Viewed (0)
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