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docs/changelogs/changelog_4x.md
* Fix: Immediately update the connection's flow control window instead of waiting for the receiving stream to process it. This change may increase OkHttp's memory use for applications that make many concurrent HTTP calls and that can receive data faster than they can process it. Previously, OkHttp limited HTTP/2 to 16 MiB of unacknowledged data per connection. With this fix there is a limit of 16 MiB
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okhttp/src/test/java/okhttp3/FastFallbackTest.kt
) val call = client.newCall(Request(url)) val response = call.execute() assertThat(response.body.string()).isEqualTo("hello from IPv6") // In the process we made one successful connection attempt. assertThat(listener.recordedEventTypes().filter { it == "ConnectStart" }).hasSize(1) assertThat(listener.recordedEventTypes().filter { it == "ConnectFailed" }).hasSize(0) }
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
client.listener.assertClosed(1000, "Goodbye!") } @Test fun clientCloseCancelsConnectionAfterTimeout() { client.webSocket!!.close(1000, "Hello!") taskFaker.runTasks() // Note: we don't process server frames so our client 'close' doesn't receive a server 'close'. assertThat(client.canceled).isFalse() taskFaker.advanceUntil(ns(RealWebSocket.CANCEL_AFTER_CLOSE_MILLIS - 1))
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samples/guide/src/main/java/okhttp3/recipes/kt/WiresharkExample.kt
logFile = File("/tmp/key.log"), tlsVersions = tlsVersions, launch = launch)` * 3. Register with `client.eventListenerFactory(eventListenerFactory)` * 4. Launch wireshark if not done externally `val process = eventListenerFactory.launchWireShark()` */ @SuppressSignatureCheck class WireSharkListenerFactory( private val logFile: File, private val tlsVersions: List<TlsVersion>, private val launch: Launch? = null,
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okhttp-testing-support/src/main/kotlin/okhttp3/internal/concurrent/TaskFaker.kt
currentTask = coordinatorTask taskRunner.condition.signalAll() } } // Let the coordinator process its interruption. runTasks() } /** Ask a single task to proceed. Used by the test thread only. */ fun runNextTask() { taskRunner.assertThreadDoesntHoldLock() taskRunner.lock.withLock {
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
fun onReadPing(payload: ByteString) fun onReadPong(payload: ByteString) fun onReadClose( code: Int, reason: String, ) } /** * Process the next protocol frame. * * * If it is a control frame this will result in a single call to [FrameCallback]. * * If it is a message frame this will result in a single call to [FrameCallback.onReadMessage].
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
* * The task runner is also responsible for releasing held threads when the library is unloaded. * This is for the benefit of container environments that implement code unloading. * * Most applications should share a process-wide [TaskRunner] and use queues for per-client work. */ class TaskRunner( val backend: Backend, internal val logger: Logger = TaskRunner.logger, ) { val lock: ReentrantLock = ReentrantLock()
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okhttp/src/main/kotlin/okhttp3/ResponseBody.kt
* * This class may be used to stream very large responses. For example, it is possible to use this * class to read a response that is larger than the entire memory allocated to the current process. * It can even stream a response larger than the total storage on the current device, which is a * common requirement for video streaming applications. *
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CHANGELOG.md
connections. * Fix: Immediately update the connection's flow control window instead of waiting for the receiving stream to process it. This change may increase OkHttp's memory use for applications that make many concurrent HTTP calls and that can receive data faster than they can process it. Previously, OkHttp limited HTTP/2 to 16 MiB of unacknowledged data per connection. With this fix there is a limit of 16 MiB
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docs/changelogs/changelog_2x.md
`Headers` class offers full access to the HTTP headers. * **Okio dependency added.** OkHttp now depends on [Okio](https://github.com/square/okio), an I/O library that makes it easier to access, store and process data. Using this library internally makes OkHttp faster while consuming less memory. You can write a `RequestBody` as an Okio `BufferedSink` and a `ResponseBody` as an Okio `BufferedSource`. Standard
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