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Results 1 - 3 of 3 for onReadPing (0.06 sec)
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
interface FrameCallback { @Throws(IOException::class) fun onReadMessage(text: String) @Throws(IOException::class) fun onReadMessage(bytes: ByteString) fun onReadPing(payload: ByteString) fun onReadPong(payload: ByteString) fun onReadClose( code: Int, reason: String, ) } /** * Process the next protocol frame. *
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 9.8K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/ws/WebSocketRecorder.kt
events.add(Message(string = text)) } override fun onReadMessage(bytes: ByteString) { events.add(Message(bytes = bytes)) } override fun onReadPing(payload: ByteString) { events.add(Ping(payload)) } override fun onReadPong(payload: ByteString) { events.add(Pong(payload)) } override fun onReadClose(
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 6.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
listener.onMessage(this, text) } @Throws(IOException::class) override fun onReadMessage(bytes: ByteString) { listener.onMessage(this, bytes) } @Synchronized override fun onReadPing(payload: ByteString) { // Don't respond to pings after we've failed or sent the close frame. if (failed || enqueuedClose && messageAndCloseQueue.isEmpty()) return pongQueue.add(payload) runWriter()
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 01 14:21:25 UTC 2024 - 22.1K bytes - Viewed (0)