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  1. doc/go1.17_spec.html

    </p>
    
    <pre>
    [...]Point{{1.5, -3.5}, {0, 0}}     // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
    [][]int{{1, 2, 3}, {4, 5}}          // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
    [][]Point{{{0, 1}, {1, 2}}}         // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
    map[string]Point{"orig": {0, 0}}    // same as map[string]Point{"orig": Point{0, 0}}
    HTML
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    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  2. src/builtin/builtin.go

    // Range: -9223372036854775808 through 9223372036854775807.
    type int64 int64
    
    // float32 is the set of all IEEE 754 32-bit floating-point numbers.
    type float32 float32
    
    // float64 is the set of all IEEE 754 64-bit floating-point numbers.
    type float64 float64
    
    // complex64 is the set of all complex numbers with float32 real and
    // imaginary parts.
    type complex64 complex64
    
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Thu Apr 11 20:22:45 GMT 2024
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  3. doc/go_spec.html

    </p>
    
    <pre>
    [...]Point{{1.5, -3.5}, {0, 0}}     // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
    [][]int{{1, 2, 3}, {4, 5}}          // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
    [][]Point{{{0, 1}, {1, 2}}}         // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
    map[string]Point{"orig": {0, 0}}    // same as map[string]Point{"orig": Point{0, 0}}
    HTML
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  4. src/cmd/cgo/doc.go

    about Go pointers applies not just to pointer types, but also to other
    types that include Go pointers.
    
    All Go pointers passed to C must point to pinned Go memory. Go pointers
    passed as function arguments to C functions have the memory they point to
    implicitly pinned for the duration of the call. Go memory reachable from
    these function arguments must be pinned as long as the C code has access
    Go
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Sun Mar 31 09:02:45 GMT 2024
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  5. src/bytes/bytes.go

    // It returns the byte index in s of the first Unicode
    // code point satisfying f(c), or -1 if none do.
    func IndexFunc(s []byte, f func(r rune) bool) int {
    	return indexFunc(s, f, true)
    }
    
    // LastIndexFunc interprets s as a sequence of UTF-8-encoded code points.
    // It returns the byte index in s of the last Unicode
    // code point satisfying f(c), or -1 if none do.
    func LastIndexFunc(s []byte, f func(r rune) bool) int {
    Go
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    - Last Modified: Mon Feb 19 19:51:15 GMT 2024
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  6. src/cmd/asm/internal/asm/testdata/riscv64.s

    	// 11.6: Single-Precision Floating-Point Computational Instructions
    	FADDS	F1, F0, F2				// 53011000
    	FSUBS	F1, F0, F2				// 53011008
    	FMULS	F1, F0, F2				// 53011010
    	FDIVS	F1, F0, F2				// 53011018
    	FMINS	F1, F0, F2				// 53011028
    	FMAXS	F1, F0, F2				// 53111028
    	FSQRTS	F0, F1					// d3000058
    
    	// 11.7: Single-Precision Floating-Point Conversion and Move Instructions
    	FCVTWS	F0, X5					// d31200c0
    Others
    - Registered: Tue Apr 30 11:13:12 GMT 2024
    - Last Modified: Fri Mar 22 04:42:21 GMT 2024
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  7. src/cmd/asm/internal/asm/parse.go

    		if !haveConstant {
    			p.back() // Put back the '('.
    		}
    	}
    	if haveConstant {
    		p.back()
    		if p.have(scanner.Float) {
    			if prefix != '$' {
    				p.errorf("floating-point constant must be an immediate")
    			}
    			a.Type = obj.TYPE_FCONST
    			a.Val = p.floatExpr()
    			// fmt.Printf("FCONST %s\n", obj.Dconv(&emptyProg, 0, a))
    			p.expectOperandEnd()
    			return
    		}
    Go
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  8. doc/go_mem.html

    <pre>
    var a string
    
    func f() {
    	print(a)
    }
    
    func hello() {
    	a = "hello, world"
    	go f()
    }
    </pre>
    
    <p>
    calling <code>hello</code> will print <code>"hello, world"</code>
    at some point in the future (perhaps after <code>hello</code> has returned).
    </p>
    
    <h3 id="goexit">Goroutine destruction</h3>
    
    <p>
    The exit of a goroutine is not guaranteed to be synchronized before
    any event in the program.
    HTML
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