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architecture/ambient/ztunnel.md
end Client--Plain-->CZ CZ-."HBONE (target)".->Server CZ--"HBONE (actual)"-->SZ SZ--Plain-->Server ``` ### Pooling User connections can be multiplexed over shared HBONE connections. This is done through standard HTTP/2 pooling. The pooling is keyed off the `{source identity, destination identity, destination ip}`. ### Headers Ztunnel uses the following well-known headers in HBONE:
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architecture/networking/pilot.md
regenerated (usually partially) on each configuration push (more on this below). Due to being a snapshot, most lookups are lock-free. `PushContext` is built up by querying the above layers. For some simple use cases, this is as simple as storing something like `configstore.List(SomeType)`; in this case, the only difference from directly exposing the configstore is to snapshot the current state. In other cases, some pre-computations and indexes are computed to make later accesses efficient....
Plain Text - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Wed Feb 07 17:53:24 GMT 2024 - 19.1K bytes - Viewed (0)