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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
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docs/changelogs/changelog_4x.md
the request already contains an `Accept` header. * Fix: Don't crash with a `NullPointerException` if a server sends a close while we're sending a ping. OkHttp had a race condition bug. ## Version 4.6.0 _2020-04-28_ * Fix: Follow HTTP 307 and 308 redirects on methods other than GET and POST. We're reluctant to
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
payload2: Int, ) { try { writer.ping(reply, payload1, payload2) } catch (e: IOException) { failConnection(e) } } /** For testing: sends a ping and waits for a pong. */ @Throws(InterruptedException::class) fun writePingAndAwaitPong() { writePing() awaitPong() } /** For testing: sends a ping to be awaited with [awaitPong]. */
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okhttp/src/test/java/okhttp3/HeadersJvmTest.kt
.add("\tkey\t:\tvalue\t") // '\t' also counts as whitespace .add("ping: pong ") // Value whitespace is trimmed. .add("kit:kat") // Space after colon is not required. .build() assertThat(headers.values("foo")).containsExactly("bar", "baz", "bak") assertThat(headers.values("key")).containsExactly("value") assertThat(headers.values("ping")).containsExactly("pong")
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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
awaitingPong = true } if (failedPing != -1) { failWebSocket( e = SocketTimeoutException( "sent ping but didn't receive pong within " + "${pingIntervalMillis}ms (after ${failedPing - 1} successful ping/pongs)", ), isWriter = true, ) return } try { writer.writePing(ByteString.EMPTY)
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okhttp/src/main/kotlin/okhttp3/OkHttpClient.kt
* Sets the interval between HTTP/2 and web socket pings initiated by this client. Use this to * automatically send ping frames until either the connection fails or it is closed. This keeps * the connection alive and may detect connectivity failures. * * If the server does not respond to each ping with a pong within `interval`, this client will
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketProtocol.kt
internal const val OPCODE_CONTINUATION = 0x0 internal const val OPCODE_TEXT = 0x1 internal const val OPCODE_BINARY = 0x2 internal const val OPCODE_CONTROL_CLOSE = 0x8 internal const val OPCODE_CONTROL_PING = 0x9 internal const val OPCODE_CONTROL_PONG = 0xa /** * Maximum length of frame payload. Larger payloads, if supported by the frame type, can use the * special values [PAYLOAD_SHORT] or [PAYLOAD_LONG]. */
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okhttp/src/test/java/okhttp3/internal/ws/RealWebSocketTest.kt
taskFaker.advanceUntil(ns(500L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. taskFaker.advanceUntil(ns(1000L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. taskFaker.advanceUntil(ns(1500L)) server.processNextFrame() // Ping. client.processNextFrame() // Pong. } @Test
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Reader.kt
length: Int, flags: Int, streamId: Int, ) { if (length != 8) throw IOException("TYPE_PING length != 8: $length") if (streamId != 0) throw IOException("TYPE_PING streamId != 0") val payload1 = source.readInt() val payload2 = source.readInt() val ack = flags and FLAG_ACK != 0 handler.ping(ack, payload1, payload2) } @Throws(IOException::class) private fun readGoAway(
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Writer.kt
sink.writeInt(settings[i]) } sink.flush() } } /** * Send a connection-level ping to the peer. `ack` indicates this is a reply. The data in * `payload1` and `payload2` opaque binary, and there are no rules on the content. */ @Throws(IOException::class) fun ping( ack: Boolean, payload1: Int, payload2: Int, ) { this.withLock {
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