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  1. doc/go_mem.html

    }
    ... complex code ...
    // compiler must NOT reload i = *p here
    funcs[i]()
    </pre>
    
    <p>
    If the complex code needs many registers, a compiler for single-threaded programs
    could discard <code>i</code> without saving a copy and then reload
    <code>i = *p</code> just before
    <code>funcs[i]()</code>.
    A Go compiler must not, because the value of <code>*p</code> may have changed.
    (Instead, the compiler could spill <code>i</code> to the stack.)
    HTML
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  2. doc/go1.22.html

      <dd>
        <p><!-- https://go.dev/issue/60773 -->
          The execution tracer has been completely overhauled in this release, resolving several long-standing
          issues and paving the way for new use-cases for execution traces.
        </p>
        <p>
          Execution traces now use the operating system's clock on most platforms (Windows excluded) so
    HTML
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  3. doc/go_spec.html

    	p()
    }
    </pre>
    
    <p>
    prints
    </p>
    
    <pre>
    1
    3
    5
    </pre>
    
    <p>
    Prior to [<a href="#Go_1.22">Go 1.22</a>], iterations share one set of variables
    instead of having their own separate variables.
    In that case, the example above prints
    </p>
    
    <pre>
    6
    6
    6
    </pre>
    
    <h4 id="For_range">For statements with <code>range</code> clause</h4>
    
    <p>
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