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doc/go_mem.html
} ... complex code ... // compiler must NOT reload i = *p here funcs[i]() </pre> <p> If the complex code needs many registers, a compiler for single-threaded programs could discard <code>i</code> without saving a copy and then reload <code>i = *p</code> just before <code>funcs[i]()</code>. A Go compiler must not, because the value of <code>*p</code> may have changed. (Instead, the compiler could spill <code>i</code> to the stack.)
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doc/go1.22.html
<dd> <p><!-- https://go.dev/issue/60773 --> The execution tracer has been completely overhauled in this release, resolving several long-standing issues and paving the way for new use-cases for execution traces. </p> <p> Execution traces now use the operating system's clock on most platforms (Windows excluded) so
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doc/go_spec.html
p() } </pre> <p> prints </p> <pre> 1 3 5 </pre> <p> Prior to [<a href="#Go_1.22">Go 1.22</a>], iterations share one set of variables instead of having their own separate variables. In that case, the example above prints </p> <pre> 6 6 6 </pre> <h4 id="For_range">For statements with <code>range</code> clause</h4> <p>
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