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Results 1 - 3 of 3 for Knuth (0.15 sec)

  1. android/guava/src/com/google/common/collect/Collections2.java

       * Returns a {@link Collection} of all the permutations of the specified {@link Iterable}.
       *
       * <p><i>Notes:</i> This is an implementation of the algorithm for Lexicographical Permutations
       * Generation, described in Knuth's "The Art of Computer Programming", Volume 4, Chapter 7,
       * Section 7.2.1.2. The iteration order follows the lexicographical order. This means that the
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Mon Apr 01 16:15:01 GMT 2024
    - 22.8K bytes
    - Viewed (0)
  2. guava/src/com/google/common/collect/Collections2.java

       * Returns a {@link Collection} of all the permutations of the specified {@link Iterable}.
       *
       * <p><i>Notes:</i> This is an implementation of the algorithm for Lexicographical Permutations
       * Generation, described in Knuth's "The Art of Computer Programming", Volume 4, Chapter 7,
       * Section 7.2.1.2. The iteration order follows the lexicographical order. This means that the
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Mon Apr 01 16:15:01 GMT 2024
    - 23.1K bytes
    - Viewed (0)
  3. cmd/test-utils_test.go

    	// special value -1 means no explicit seeding.
    	if seed != -1 {
    		rand.Seed(seed)
    	}
    	return rand.Intn(max-min) + min
    }
    
    // Randomizes the order of bytes in the byte array
    // using Knuth Fisher-Yates shuffle algorithm.
    func randomizeBytes(s []byte, seed int64) []byte {
    	// special value -1 means no explicit seeding.
    	if seed != -1 {
    		rand.Seed(seed)
    	}
    	n := len(s)
    	var j int
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Thu Apr 04 12:06:57 GMT 2024
    - 75.7K bytes
    - Viewed (0)
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