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  1. CONTRIBUTING.md

    Guava, the best approach is to create an [issue][] (or comment on an existing
    issue if there is one) requesting the feature and describing specific use cases
    for it.
    
    If the feature has merit, it will go through a thorough process of API design
    and review. Any code should come after this.
    
    [APIs]: https://en.wikipedia.org/wiki/Application_programming_interface
    [issue]: https://github.com/google/guava/issues
    
    Pull requests
    -------------
    
    Plain Text
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Fri Nov 17 18:47:47 GMT 2023
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  2. guava/pom.xml

            <artifactId>maven-bundle-plugin</artifactId>
            <version>5.1.8</version>
            <executions>
              <execution>
                <id>bundle-manifest</id>
                <phase>process-classes</phase>
                <goals>
                  <goal>manifest</goal>
                </goals>
              </execution>
            </executions>
            <configuration>
              <instructions>
    XML
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Mon Mar 11 16:37:45 GMT 2024
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  3. android/guava-tests/test/com/google/common/base/Utf8Test.java

       * @param expectedCount the expected number of roundtrippable permutations
       * @param start the starting bytes encoded as a long as big-endian
       * @param lim the limit of bytes to process encoded as a long as big-endian, or -1 to mean the max
       *     limit for numBytes
       */
      @GwtIncompatible // java.nio.charset.Charset
      private static void testBytes(int numBytes, long expectedCount, long start, long lim) {
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Fri Feb 09 15:49:48 GMT 2024
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  4. android/guava/src/com/google/common/util/concurrent/RateLimiter.java

       * if the {@code RateLimiter} is left <i>unused</i> for a duration of {@code warmupPeriod}, it
       * will gradually return to its "cold" state, i.e. it will go through the same warming up process
       * as when it was first created.
       *
       * <p>The returned {@code RateLimiter} is intended for cases where the resource that actually
       * fulfills the requests (e.g., a remote server) needs "warmup" time, rather than being
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Apr 04 09:45:04 GMT 2023
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  5. android/guava/src/com/google/common/util/concurrent/FluentFuture.java

     * }</pre>
     *
     * <h3>Alternatives</h3>
     *
     * <h4>Frameworks</h4>
     *
     * <p>When chaining together a graph of asynchronous operations, you will often find it easier to
     * use a framework. Frameworks automate the process, often adding features like monitoring,
     * debugging, and cancellation. Examples of frameworks include:
     *
     * <ul>
     *   <li><a href="https://dagger.dev/producers.html">Dagger Producers</a>
     * </ul>
     *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Apr 11 19:08:44 GMT 2023
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  6. android/guava/src/com/google/common/hash/Hashing.java

       *
       * <p><b>Warning:</b> a new random seed for these functions is chosen each time the {@code
       * Hashing} class is loaded. <b>Do not use this method</b> if hash codes may escape the current
       * process in any way, for example being sent over RPC, or saved to disk. For a general-purpose,
       * non-cryptographic hash function that will never change behavior, we suggest {@link
       * #murmur3_128}.
       *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Tue Apr 09 00:37:15 GMT 2024
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  7. android/guava/src/com/google/common/hash/AbstractStreamingHasher.java

      /** Number of bytes to be filled before process() invocation(s). */
      private final int bufferSize;
    
      /** Number of bytes processed per process() invocation. */
      private final int chunkSize;
    
      /**
       * Constructor for use by subclasses. This hasher instance will process chunks of the specified
       * size.
       *
       * @param chunkSize the number of bytes available per {@link #process(ByteBuffer)} invocation;
       *     must be at least 4
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Jun 15 20:59:00 GMT 2022
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  8. android/guava-tests/test/com/google/common/hash/AbstractStreamingHasherTest.java

      }
    
      /**
       * This test creates a long random sequence of inputs, then a lot of differently configured sinks
       * process it; all should produce the same answer, the only difference should be the number of
       * process()/processRemaining() invocations, due to alignment.
       */
      @AndroidIncompatible // slow. TODO(cpovirk): Maybe just reduce iterations under Android.
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
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  9. android/guava/src/com/google/common/util/concurrent/ThreadFactoryBuilder.java

        this.backingThreadFactory = checkNotNull(backingThreadFactory);
        return this;
      }
    
      /**
       * Returns a new thread factory using the options supplied during the building process. After
       * building, it is still possible to change the options used to build the ThreadFactory and/or
       * build again. State is not shared amongst built instances.
       *
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed May 10 21:56:03 GMT 2023
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  10. guava/src/com/google/common/base/Stopwatch.java

    import java.time.Duration;
    import java.util.concurrent.TimeUnit;
    
    /**
     * An object that accurately measures <i>elapsed time</i>: the measured duration between two
     * successive readings of "now" in the same process.
     *
     * <p>In contrast, <i>wall time</i> is a reading of "now" as given by a method like
     * {@link System#currentTimeMillis()}, best represented as an {@link java.time.Instant}. Such values
    Java
    - Registered: Fri Apr 05 12:43:09 GMT 2024
    - Last Modified: Thu Feb 23 15:09:35 GMT 2023
    - 9.2K bytes
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