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docs/erasure/README.md
drives. Therefore, the number of drives you present must be a multiple of one of these numbers. Each object is written to a single erasure-coding set. Minio uses the largest possible EC set size which divides into the number of drives given. For example, *18 drives* are configured as *2 sets of 9 drives*, and *24 drives* are configured as *2 sets of 12 drives*. This is true for scenarios when running MinIO as a standalone erasure coded deployment. In [distributed setup however node (affinity)...
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docs/erasure/storage-class/README.md
on 16 drive MinIO deployment. If you use eight data and eight parity drives, the file space usage will be approximately twice, i.e. 100 MiB file will take 200 MiB space. But, if you use ten data and six parity drives, same 100 MiB file takes around 160 MiB. If you use 14 data and two parity drives, 100 MiB file takes only approximately 114 MiB.
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docs/multi-tenancy/README.md
minio server --address :9003 /data/tenant3 ``` ![Example-1](https://github.com/minio/minio/blob/master/docs/screenshots/Example-1.jpg?raw=true) ### 1.2 Host Multiple Tenants on Multiple Drives (Erasure Code) Use the following commands to host 3 tenants on multiple drives: ```sh minio server --address :9001 /disk{1...4}/data/tenant1 minio server --address :9002 /disk{1...4}/data/tenant2 minio server --address :9003 /disk{1...4}/data/tenant3 ```
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okhttp/src/main/kotlin/okhttp3/internal/ws/WebSocketReader.kt
opcode = b0 and B0_MASK_OPCODE isFinalFrame = b0 and B0_FLAG_FIN != 0 isControlFrame = b0 and OPCODE_FLAG_CONTROL != 0 // Control frames must be final frames (cannot contain continuations). if (isControlFrame && !isFinalFrame) { throw ProtocolException("Control frames must be final.") } val reservedFlag1 = b0 and B0_FLAG_RSV1 != 0 when (opcode) { OPCODE_TEXT, OPCODE_BINARY -> {
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docs/throttle/README.md
If you have traditional spinning (hdd) drives, some applications with high concurrency might require MinIO cluster to be tuned such that to avoid random I/O on the drives. The way to convert high concurrent I/O into a sequential I/O is by reducing the number of concurrent operations allowed per cluster. This allows MinIO cluster to be operationally resilient to such workloads, while also making sure the drives are at optimal efficiency and responsive.
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okhttp/src/test/java/okhttp3/internal/http2/MockHttp2Peer.kt
import okhttp3.internal.closeQuietly import okio.Buffer import okio.BufferedSource import okio.ByteString import okio.buffer import okio.source /** Replays prerecorded outgoing frames and records incoming frames. */ class MockHttp2Peer : Closeable { private var frameCount = 0 private var client = false private val bytesOut = Buffer() private var writer = Http2Writer(bytesOut, client)
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docs/changelogs/changelog_4x.md
compresses messages of size 1 KiB and larger. (Inbound messages are compressed or not based on the web socket server's configuration.) * New: Defer constructing `Inflater` and `Deflater` instances until they are needed. This saves memory if web socket compression is negotiated but not used. ## Version 4.5.0-RC1 _2020-03-17_ **This release candidate turns on web socket compression.**
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okcurl/src/main/kotlin/okhttp3/curl/Main.kt
val showHeaders: Boolean by option("-i", "--include", help = "Include protocol headers in the output").flag() val showHttp2Frames: Boolean by option("--frames", help = "Log HTTP/2 frames to STDERR").flag() val referer: String? by option("-e", "--referer", help = "Referer URL") val verbose: Boolean by option("-v", "--verbose", help = "Makes $NAME verbose during the operation").flag()
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
*/ private fun doReadTimeout() = !connection.client || sink.closed || sink.finished /** * A source that reads the incoming data frames of a stream. Although this class uses * synchronization to safely receive incoming data frames, it is not intended for use by multiple * readers. */ inner class FramingSource internal constructor(
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okhttp/src/main/kotlin/okhttp3/internal/http2/flowcontrol/WindowCounter.kt
class WindowCounter( val streamId: Int, ) { /** The total number of bytes consumed. */ var total: Long = 0L private set /** The total number of bytes acknowledged by outgoing `WINDOW_UPDATE` frames. */ var acknowledged: Long = 0L private set val unacknowledged: Long @Synchronized get() = total - acknowledged @Synchronized fun update( total: Long = 0, acknowledged: Long = 0,
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