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mockwebserver/README.md
3. Verify that the expected requests were made. Here's a complete example: ```java public void test() throws Exception { // Create a MockWebServer. These are lean enough that you can create a new // instance for every unit test. MockWebServer server = new MockWebServer(); // Schedule some responses. server.enqueue(new MockResponse().setBody("hello, world!")); server.enqueue(new MockResponse().setBody("sup, bra?"));
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okhttp/src/test/java/okhttp3/URLConnectionTest.kt
} /** * We've had a bug where we forget the HTTP response when we see response code 401. This causes a * new HTTP request to be issued for every call into the URLConnection. */ @Test fun unauthorizedResponseHandling() { val mockResponse = MockResponse( code = HttpURLConnection.HTTP_UNAUTHORIZED,
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docs/contribute/concurrency.md
primary responsibility for any HTTP client is to efficiently manage network connections. Creating and establishing new connections require a fair amount of overhead and added latency. OkHttp will make every effort to reuse existing connections to avoid this overhead and added latency. Every OkHttpClient uses a connection pool. Its job is to maintain a reference to all open connections. When an HTTP request is started, OkHttp will attempt to reuse an existing connection from the pool. If there...
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okhttp/src/test/java/okhttp3/internal/publicsuffix/PublicSuffixListGenerator.kt
importResults.writeOut(sink) } } /** * These assertions ensure the [PublicSuffixDatabase] remains correct. The specification is * very flexible regarding wildcard rules, but this flexibility is not something currently used * in practice. To simplify the implementation, we've avoided implementing the flexible rules in
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docs/changelogs/changelog_4x.md
Castle is great! But it's a large dependency (6.5 MiB) and its security provider feature impacts VM-wide behavior. * New: Reduce contention for applications that make a very high number of concurrent requests. Previously OkHttp used its connection pool as a lock when making changes to connections and calls. With this change each connection is locked independently.
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mockwebserver/src/main/kotlin/mockwebserver3/MockResponse.kt
fun streamHandler(streamHandler: StreamHandler) = apply { this.streamHandler = streamHandler } /** * Sets the response body to [body], chunked every [maxChunkSize] bytes. */ fun chunkedBody( body: Buffer, maxChunkSize: Int, ) = apply { removeHeader("Content-Length") headers.add(CHUNKED_BODY_HEADER)
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okhttp/src/main/kotlin/okhttp3/internal/connection/FastFallbackExchangeFinder.kt
import okhttp3.internal.okHttpName /** * Speculatively connects to each IP address of a target address, returning as soon as one of them * connects successfully. This kicks off new attempts every 250 ms until a connect succeeds. */ internal class FastFallbackExchangeFinder( override val routePlanner: RoutePlanner, private val taskRunner: TaskRunner, ) : ExchangeFinder {
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.github/CONTRIBUTING.md
Contributing ============ If you would like to contribute code to OkHttp you can do so through GitHub by forking the repository and sending a pull request. When submitting code, please make every effort to follow existing conventions and style in order to keep the code as readable as possible. Please also make sure your code compiles by running `./gradlew check`. Checkstyle failures during compilation indicate errors in your style and can be viewed in the
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mockwebserver-deprecated/src/test/java/okhttp3/mockwebserver/MockWebServerTest.kt
fail<Any>() } catch (expected: IOException) { } server.url("/b").toUrl().openConnection().getInputStream() // Should succeed. } /** * Throttle the request body by sleeping 500ms after every 3 bytes. With a 6-byte request, this * should yield one sleep for a total delay of 500ms. */ @Test fun throttleRequest() { assumeNotWindows() server.enqueue( MockResponse()
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mockwebserver/src/main/kotlin/mockwebserver3/internal/ThrottledSink.kt
* limitations under the License. * */ package mockwebserver3.internal import okio.Buffer import okio.Sink /** * A sink that sleeps [periodDelayNanos] every [bytesPerPeriod] bytes. Unlike [okio.Throttler], * this permits any interval to be used. */ internal class ThrottledSink( private val delegate: Sink, private val bytesPerPeriod: Long,
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