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  1. docs/changelogs/changelog_4x.md

        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
     *  Fix: Don't call `EventListener.responseHeadersStart()` or `responseBodyStart()` until bytes have
        been received. Previously these events were incorrectly sent too early, when OkHttp was ready to
    Plain Text
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    - Last Modified: Wed Apr 17 13:25:31 GMT 2024
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  2. okhttp/src/main/kotlin/okhttp3/internal/-HostnamesCommon.kt

      return b == addressOffset + 4
    }
    
    /** Encodes an IPv6 address in canonical form according to RFC 5952. */
    internal fun inet6AddressToAscii(address: ByteArray): String {
      // Go through the address looking for the longest run of 0s. Each group is 2-bytes.
      // A run must be longer than one group (section 4.2.2).
      // If there are multiple equal runs, the first one must be used (section 4.2.3).
      var longestRunOffset = -1
    Plain Text
    - Registered: Fri Apr 26 11:42:10 GMT 2024
    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  3. okhttp/src/main/kotlin/okhttp3/internal/connection/ForceConnectRoutePlanner.kt

     * limitations under the License.
     */
    package okhttp3.internal.connection
    
    /**
     * A RoutePlanner that will always establish a new connection, ignoring any connection pooling
     */
    class ForceConnectRoutePlanner(private val delegate: RealRoutePlanner) : RoutePlanner by delegate {
      override fun plan(): RoutePlanner.Plan = delegate.planConnect() // not delegate.plan()
    Plain Text
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    - Last Modified: Wed Apr 03 20:39:41 GMT 2024
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  4. README.md

    efficiently makes your stuff load faster and saves bandwidth.
    
    OkHttp is an HTTP client that’s efficient by default:
    
     * HTTP/2 support allows all requests to the same host to share a socket.
     * Connection pooling reduces request latency (if HTTP/2 isn’t available).
     * Transparent GZIP shrinks download sizes.
     * Response caching avoids the network completely for repeat requests.
    
    Plain Text
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    - Last Modified: Wed Dec 20 23:27:07 GMT 2023
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  5. docs/changelogs/changelog_2x.md

     *  Fix: Improve `CONNECT` handling for misbehaving HTTP proxies.
     *  Fix: Don't retry requests that failed due to timeouts.
     *  Fix: Cache 302s and 308s that include appropriate response headers.
     *  Fix: Improve pooling of connections that use proxy selectors.
     *  Fix: Don't leak connections when using ALPN on the desktop.
     *  Fix: Update Jetty ALPN to `7.1.2.v20141202` (Java 7) and `8.1.2.v20141202` (Java 8).
    Plain Text
    - Registered: Fri Apr 26 11:42:10 GMT 2024
    - Last Modified: Sun Feb 06 02:19:09 GMT 2022
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  6. okhttp-tls/src/main/kotlin/okhttp3/tls/HandshakeCertificates.kt

         * Other TLS features are still used but provide no security benefits in absence of the above
         * gaps. For example, an insecure TLS connection is capable of negotiating HTTP/2 with ALPN and
         * it also has a regular-looking handshake.
         *
         * **This feature is not supported on Android API levels less than 24.** Prior releases lacked
         * a mechanism to trust some hosts and not others.
         *
    Plain Text
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    - Last Modified: Mon Jan 08 01:13:22 GMT 2024
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  7. docs/features/interceptors.md

            response.request().url(), (t2 - t1) / 1e6d, response.headers()));
    
        return response;
      }
    }
    ```
    
    A call to `chain.proceed(request)` is a critical part of each interceptor’s implementation. This simple-looking method is where all the HTTP work happens, producing a response to satisfy the request. If `chain.proceed(request)` is being called more than once previous response bodies must be closed.
    
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  8. okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt

         *
         * For tests this must be big enough to realize real compression on test messages like
         * 'aaaaaaaaaa...'. Our tests check if compression was applied just by looking at the size if
         * the inbound buffer.
         */
        const val DEFAULT_MINIMUM_DEFLATE_SIZE = 1024L
      }
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  9. samples/guide/src/main/java/okhttp3/guide/PostExample.java

          return response.body().string();
        }
      }
    
      String bowlingJson(String player1, String player2) {
        return "{'winCondition':'HIGH_SCORE',"
            + "'name':'Bowling',"
            + "'round':4,"
            + "'lastSaved':1367702411696,"
            + "'dateStarted':1367702378785,"
            + "'players':["
            + "{'name':'" + player1 + "','history':[10,8,6,7,8],'color':-13388315,'total':39},"
    Java
    - Registered: Fri Apr 26 11:42:10 GMT 2024
    - Last Modified: Fri Apr 05 03:30:42 GMT 2024
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  10. docs/changelogs/changelog_3x.md

        the stream only or the entire connection. With this fix OkHttp will now send HTTP/2 pings after
        a stream timeout to determine whether the connection should remain eligible for pooling.
    
    
    ## Version 3.14.4
    
    _2019-09-29_
    
     *  Fix: Cancel calls that fail due to unexpected exceptions. We had a bug where an enqueued call
        would never call back if it crashed with an unchecked throwable, such as a
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