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Results 1 - 2 of 2 for Cuppens (0.21 sec)
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src/arena/arena.go
// Arenas are useful for improving efficiency as they may be freed back to // the runtime manually, though any memory obtained from freed arenas must // not be accessed once that happens. An Arena is automatically freed once // it is no longer referenced, so it must be kept alive (see runtime.KeepAlive) // until any memory allocated from it is no longer needed. //
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Oct 12 20:23:36 GMT 2022 - 4.3K bytes - Viewed (0) -
src/cmd/asm/internal/lex/stack.go
// A Stack is a stack of TokenReaders. As the top TokenReader hits EOF, // it resumes reading the next one down. type Stack struct { tr []TokenReader } // Push adds tr to the top (end) of the input stack. (Popping happens automatically.) func (s *Stack) Push(tr TokenReader) { s.tr = append(s.tr, tr) } func (s *Stack) Next() ScanToken { tos := s.tr[len(s.tr)-1] tok := tos.Next() for tok == scanner.EOF && len(s.tr) > 1 {
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Mon Jan 09 22:33:23 GMT 2017 - 1.2K bytes - Viewed (0)