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Results 1 - 10 of 124 for Call (0.17 sec)

  1. analysis/analysis-api-fe10/src/org/jetbrains/kotlin/analysis/api/descriptors/components/KtFe10CallResolver.kt

            }
        }
    
        private fun handleAsPropertyRead(context: BindingContext, element: KtElement): KtCallInfo? {
            val call = element.getResolvedCall(context) ?: return null
            return call.toPropertyRead(context)?.let { createCallInfo(context, element, it, listOf(call)) }
        }
    
        private fun ResolvedCall<*>.toPropertyRead(context: BindingContext): KtVariableAccessCall? {
    Plain Text
    - Registered: Fri May 03 08:18:13 GMT 2024
    - Last Modified: Mon Apr 29 12:48:54 GMT 2024
    - 34.8K bytes
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  2. cmd/object-api-interface.go

    	Speedtest bool // object call specifically meant for SpeedTest code, set to 'true' when invoked by SpeedtestHandler.
    
    	// Use the maximum parity (N/2), used when saving server configuration files
    	MaxParity bool
    
    	// Provides a per object encryption function, allowing metadata encryption.
    	EncryptFn objectMetaEncryptFn
    
    	// SkipDecommissioned set to 'true' if the call requires skipping the pool being decommissioned.
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Fri May 03 20:08:20 GMT 2024
    - 17K bytes
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  3. cmd/sts-handlers.go

    	ctx := newContext(r, w, "AssumeRole")
    
    	claims := make(map[string]interface{})
    	defer logger.AuditLog(ctx, w, r, claims)
    
    	// Check auth here (otherwise r.Form will have unexpected values from
    	// the call to `parseForm` below), but return failure only after we are
    	// able to validate that it is a valid STS request, so that we are able
    	// to send an appropriate audit log.
    	user, apiErrCode := checkAssumeRoleAuth(ctx, r)
    
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Wed May 01 21:31:13 GMT 2024
    - 34.7K bytes
    - Viewed (2)
  4. internal/grid/grid_test.go

    	start := time.Now()
    	req := testRequest{Num: 1, String: testPayload}
    	resp, err := h1.Call(context.Background(), remoteConn, &req)
    	errFatal(err)
    	if resp.OrgString != testPayload {
    		t.Errorf("want %q, got %q", testPayload, resp.OrgString)
    	}
    	t.Log("Roundtrip:", time.Since(start))
    	h1.PutResponse(resp)
    
    	start = time.Now()
    	resp, err = h2.Call(context.Background(), remoteConn, &testRequest{Num: 1, String: testPayload})
    Go
    - Registered: Sun May 05 19:28:20 GMT 2024
    - Last Modified: Tue Apr 30 15:03:35 GMT 2024
    - 30.1K bytes
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  5. docs/en/docs/advanced/settings.md

    Then you could call that Python program:
    
    <div class="termy">
    
    ```console
    // Here we don't set the env var yet
    $ python main.py
    
    // As we didn't set the env var, we get the default value
    
    Hello World from Python
    
    // But if we create an environment variable first
    $ export MY_NAME="Wade Wilson"
    
    // And then call the program again
    $ python main.py
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
    - 15.7K bytes
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  6. cni/pkg/nodeagent/net_test.go

    	// make sure the uid was taken from cache and netns closed
    	netns := fixture.podNsMap.Take(string(pod.UID))
    	assert.Equal(t, nil, netns)
    
    	// run gc to clean up ns:
    
    	//revive:disable-next-line:call-to-gc Just a test that we are cleaning up the netns
    	runtime.GC()
    	assertNSClosed(t, closed)
    }
    
    func TestServerDeletePod(t *testing.T) {
    	ctx, cancel := context.WithCancel(context.Background())
    	defer cancel()
    Go
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Tue Apr 30 22:24:38 GMT 2024
    - 16.4K bytes
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  7. okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt

      private var nextQueueName = 10000
      private var coordinatorWaiting = false
      private var coordinatorWakeUpAt = 0L
    
      /**
       * When we need a new thread to run tasks, we call [Backend.execute]. A few microseconds later we
       * expect a newly-started thread to call [Runnable.run]. We shouldn't request new threads until
       * the already-requested ones are in service, otherwise we might create more threads than we need.
       *
    Plain Text
    - Registered: Fri May 03 11:42:14 GMT 2024
    - Last Modified: Mon Apr 29 00:33:04 GMT 2024
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  8. android/guava/src/com/google/common/collect/ImmutableTable.java

       *
       * <p>The {@link Table#cellSet()} iteration order of the provided table determines the iteration
       * ordering of all views in the returned table. Note that some views of the original table and the
       * copied table may have different iteration orders. For more control over the ordering, create a
       * {@link Builder} and call {@link Builder#orderRowsBy}, {@link Builder#orderColumnsBy}, and
       * {@link Builder#putAll}
       *
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 17.6K bytes
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  9. docs/en/docs/advanced/openapi-webhooks.md

    # OpenAPI Webhooks
    
    There are cases where you want to tell your API **users** that your app could call *their* app (sending a request) with some data, normally to **notify** of some type of **event**.
    
    This means that instead of the normal process of your users sending requests to your API, it's **your API** (or your app) that could **send requests to their system** (to their API, their app).
    
    This is normally called a **webhook**.
    
    ## Webhooks steps
    
    Plain Text
    - Registered: Sun May 05 07:19:11 GMT 2024
    - Last Modified: Thu May 02 22:37:31 GMT 2024
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  10. android/guava/src/com/google/common/collect/ImmutableMap.java

       * the same order. If you want a different order, consider using {@link ImmutableSortedMap} to
       * sort by keys, or call {@link #orderEntriesByValue(Comparator)}, which changes this builder to
       * sort entries by value.
       *
       * <p>Builder instances can be reused - it is safe to call {@link #buildOrThrow} multiple times to
       * build multiple maps in series. Each map is a superset of the maps created before it.
       *
    Java
    - Registered: Fri May 03 12:43:13 GMT 2024
    - Last Modified: Wed May 01 18:44:57 GMT 2024
    - 41.7K bytes
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