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docs/fr/docs/async.md
Tout ceci est donc ce qui donne sa force à **FastAPI** (à travers Starlette) et lui permet d'avoir des performances aussi impressionnantes. ## Détails très techniques !!! warning "Attention !" Vous pouvez probablement ignorer cela. Ce sont des détails très poussés sur comment **FastAPI** fonctionne en arrière-plan.
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okhttp/src/test/java/okhttp3/internal/connection/FastFallbackExchangeFinderTest.kt
plan1.tcpConnectDelayNanos = 10.ms // Connect at time = 260 ms. plan1.tlsConnectDelayNanos = 10.ms // Connect at time = 270 ms. plan1.tlsConnectThrowable = IOException("boom!") val plan2 = plan1.createConnectTlsNextPlan() plan2.tcpConnectDelayNanos = 270.ms // Connect at time = 540 ms. val plan3 = plan0.createRetry() plan3.tcpConnectDelayNanos = 10.ms // Connect at time = 530 ms.
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
import okio.BufferedSource import okio.buffer import okio.sink import okio.source /** * A single attempt to connect to a remote server, including these steps: * * * [TCP handshake][connectSocket] * * Optional [CONNECT tunnels][connectTunnel]. When using an HTTP proxy to reach an HTTPS server * we must send a `CONNECT` request, and handle authorization challenges from the proxy. * * Optional [TLS handshake][connectTls]. *
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docs/fr/docs/python-types.md
Seulement le minimum nécessaire pour les utiliser avec **FastAPI** sera couvert... ce qui est en réalité très peu. **FastAPI** est totalement basé sur ces annotations de type, qui lui donnent de nombreux avantages. Mais même si vous n'utilisez pas ou n'utiliserez jamais **FastAPI**, vous pourriez bénéficier d'apprendre quelques choses sur ces dernières. !!! note
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
val connect = planConnect() // Now that we have a set of IP addresses, make another attempt at getting a connection from // the pool. We have a better chance of matching thanks to connection coalescing. val pooled2 = planReusePooledConnection(connect, connect.routes) if (pooled2 != null) return pooled2 return connect } /**
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istioctl/pkg/describe/testdata/describe/http_config.json
"cluster": "outbound|9080||productpage.default.svc.cluster.local", "timeout": "0s", "retry_policy": { "retry_on": "connect-failure,refused-stream,unavailable,cancelled,retriable-status-codes", "num_retries": 2, "retry_host_predicate": [ {
Json - Registered: Wed May 08 22:53:08 GMT 2024 - Last Modified: Thu Jun 15 15:02:17 GMT 2023 - 13.7K bytes - Viewed (0) -
internal/config/identity/ldap/ldap.go
) // LookupUserDN searches for the full DN and groups of a given short/login // username. func (l *Config) LookupUserDN(username string) (string, []string, error) { conn, err := l.LDAP.Connect() if err != nil { return "", nil, err } defer conn.Close() // Bind to the lookup user account if err = l.LDAP.LookupBind(conn); err != nil { return "", nil, err } // Lookup user DN
Go - Registered: Sun May 05 19:28:20 GMT 2024 - Last Modified: Thu Apr 25 15:50:16 GMT 2024 - 9.9K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/EventListener.kt
* * * call ([callStart], [callEnd], [callFailed]) * * proxy selection ([proxySelectStart], [proxySelectEnd]) * * dns ([dnsStart], [dnsEnd]) * * connect ([connectStart], [connectEnd], [connectFailed]) * * secure connect ([secureConnectStart], [secureConnectEnd]) * * connection held ([connectionAcquired], [connectionReleased]) * * request ([requestFailed])
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README.md
root credentials. You can use the Browser to create buckets, upload objects, and browse the contents of the MinIO server. You can also connect using any S3-compatible tool, such as the MinIO Client `mc` commandline tool. See [Test using MinIO Client `mc`](#test-using-minio-client-mc) for more information on using the `mc` commandline tool. For application developers,
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android/guava/src/com/google/common/graph/Network.java
Graph<N> asGraph(); // // Network properties // /** * Returns true if the edges in this network are directed. Directed edges connect a {@link * EndpointPair#source() source node} to a {@link EndpointPair#target() target node}, while * undirected edges connect a pair of nodes to each other. */ boolean isDirected(); /**
Java - Registered: Fri Apr 26 12:43:10 GMT 2024 - Last Modified: Mon Jan 22 17:29:38 GMT 2024 - 21.1K bytes - Viewed (0)