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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
import okhttp3.internal.threadName import okio.AsyncTimeout import okio.Timeout /** * Bridge between OkHttp's application and network layers. This class exposes high-level application * layer primitives: connections, requests, responses, and streams. * * This class supports [asynchronous canceling][cancel]. This is intended to have the smallest
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
class RealConnection( val taskRunner: TaskRunner, val connectionPool: RealConnectionPool, override val route: Route, /** The low-level TCP socket. */ private var rawSocket: Socket?, /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ private var socket: Socket?, private var handshake: Handshake?,
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docs/changelogs/changelog_4x.md
* New: `OkHttpClient.x509TrustManager` accessor. * New: Permit [new WebSocket response codes][iana_websocket]: 1012 (Service Restart), 1013 (Try Again Later), and 1014 (invalid response from the upstream). * New: Build with Kotlin 1.3.41, BouncyCastle 1.62, and Conscrypt 2.2.1. * Fix: Recover gracefully when a coalesced connection immediately goes unhealthy.
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
// These properties are initialized by connect() and never reassigned. /** The low-level TCP socket. */ private var rawSocket: Socket? = null /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ internal var socket: Socket? = null private var handshake: Handshake? = null
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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
private var nextQueueName = 10000 private var coordinatorWaiting = false private var coordinatorWakeUpAt = 0L /** * When we need a new thread to run tasks, we call [Backend.execute]. A few microseconds later we * expect a newly-started thread to call [Runnable.run]. We shouldn't request new threads until * the already-requested ones are in service, otherwise we might create more threads than we need. *
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okhttp/src/main/kotlin/okhttp3/internal/http/RetryAndFollowUpInterceptor.kt
* sent. */ private fun recover( e: IOException, call: RealCall, userRequest: Request, requestSendStarted: Boolean, ): Boolean { // The application layer has forbidden retries. if (!client.retryOnConnectionFailure) return false // We can't send the request body again. if (requestSendStarted && requestIsOneShot(e, userRequest)) return false
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okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
* callback has returned. Synchronous calls become idle once [execute()][Call.execute] returns. * This means that if you are doing synchronous calls the network layer will not truly be idle * until every returned [Response] has been closed. */ var idleCallback: Runnable? = null get() = this.withLock { field } set(value) { this.withLock { field = value } }
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealRoutePlanner.kt
requireMultiplexed = planToReplace != null && planToReplace.isReady, ) ?: return null // If we coalesced our connection, remember the replaced connection's route. That way if the // coalesced connection later fails we don't waste a valid route. if (planToReplace != null) { nextRouteToTry = planToReplace.route planToReplace.closeQuietly() } connectionUser.connectionAcquired(result)
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
@Volatile private var addressStates: Map<Address, AddressState> = mapOf() private val cleanupQueue: TaskQueue = taskRunner.newQueue() private val cleanupTask = object : Task("$okHttpName ConnectionPool connection closer") { override fun runOnce(): Long = closeConnections(System.nanoTime()) } private fun AddressState.scheduleOpener() { queue.schedule( object : Task("$okHttpName ConnectionPool connection opener") {
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okhttp/src/main/kotlin/okhttp3/internal/cache/CacheStrategy.kt
request.header("If-Modified-Since") != null || request.header("If-None-Match") != null } companion object { /** Returns true if [response] can be stored to later serve another request. */ fun isCacheable( response: Response, request: Request, ): Boolean { // Always go to network for uncacheable response codes (RFC 7231 section 6.1), This
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