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doc/go1.22.html
providing finer-grained control. </p> </dd> </dl><!-- testing/slogtest --> <h2 id="ports">Ports</h2> <h3 id="darwin">Darwin</h3> <p><!-- CL 461697 --> On macOS on 64-bit x86 architecture (the <code>darwin/amd64</code> port), the Go toolchain now generates position-independent executables (PIE) by default. Non-PIE binaries can be generated by specifying the <code>-buildmode=exe</code> build flag.
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doc/go1.17_spec.html
it is a <a href="#Type_definitions">defined type</a>. </p> <h3 id="Numeric_types">Numeric types</h3> <p> A <i>numeric type</i> represents sets of integer or floating-point values. The predeclared architecture-independent numeric types are: </p> <pre class="grammar"> uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535)
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doc/go_spec.html
<p> An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type represents the set of integer, floating-point, or complex values, respectively. They are collectively called <i>numeric types</i>. The predeclared architecture-independent numeric types are: </p> <pre class="grammar"> uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535)
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doc/asm.html
the offsets being used to access them are correct. </p> <h2 id="architectures">Architecture-specific details</h2> <p> It is impractical to list all the instructions and other details for each machine. To see what instructions are defined for a given machine, say ARM, look in the source for the <code>obj</code> support library for that architecture, located in the directory <code>src/cmd/internal/obj/arm</code>.
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