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okhttp/src/main/kotlin/okhttp3/internal/concurrent/TaskRunner.kt
* * The task runner is also responsible for releasing held threads when the library is unloaded. * This is for the benefit of container environments that implement code unloading. * * Most applications should share a process-wide [TaskRunner] and use queues for per-client work. */ class TaskRunner( val backend: Backend, internal val logger: Logger = TaskRunner.logger, ) {
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
import okhttp3.internal.platform.Platform import okhttp3.internal.threadName import okio.AsyncTimeout import okio.Timeout /** * Bridge between OkHttp's application and network layers. This class exposes high-level application * layer primitives: connections, requests, responses, and streams. * * This class supports [asynchronous canceling][cancel]. This is intended to have the smallest
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnection.kt
*/ class RealConnection( val taskRunner: TaskRunner, val connectionPool: RealConnectionPool, override val route: Route, /** The low-level TCP socket. */ private var rawSocket: Socket?, /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ private var socket: Socket?, private var handshake: Handshake?,
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okhttp/src/main/kotlin/okhttp3/internal/connection/ConnectPlan.kt
@Volatile private var canceled = false // These properties are initialized by connect() and never reassigned. /** The low-level TCP socket. */ private var rawSocket: Socket? = null /** * The application layer socket. Either an [SSLSocket] layered over [rawSocket], or [rawSocket] * itself if this connection does not use SSL. */ internal var socket: Socket? = null private var handshake: Handshake? = null
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Connection.kt
* never mutated once it has been assigned. */ var peerSettings = DEFAULT_SETTINGS /** The bytes consumed and acknowledged by the application. */ val readBytes: WindowCounter = WindowCounter(streamId = 0) /** The total number of bytes produced by the application. */ var writeBytesTotal = 0L private set /** The total number of bytes permitted to be produced according to `WINDOW_UPDATE` frames. */
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okhttp/src/main/kotlin/okhttp3/internal/connection/RealConnectionPool.kt
} /** * Prunes any leaked calls and then returns the number of remaining live calls on [connection]. * Calls are leaked if the connection is tracking them but the application code has abandoned * them. Leak detection is imprecise and relies on garbage collection. */ private fun pruneAndGetAllocationCount( connection: RealConnection, now: Long, ): Int {
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okhttp/src/main/kotlin/okhttp3/internal/http2/Http2Stream.kt
// performed while the lock is held. /** The bytes consumed and acknowledged by the stream. */ val readBytes: WindowCounter = WindowCounter(id) /** The total number of bytes produced by the application. */ var writeBytesTotal = 0L internal set /** The total number of bytes permitted to be produced by incoming `WINDOW_UPDATE` frame. */
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