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  1. docs/de/docs/advanced/websockets.md

    ---> 100%
    ```
    
    </div>
    
    ## WebSockets-Client
    
    ### In Produktion
    
    In Ihrem Produktionssystem haben Sie wahrscheinlich ein Frontend, das mit einem modernen Framework wie React, Vue.js oder Angular erstellt wurde.
    
    Und um über WebSockets mit Ihrem Backend zu kommunizieren, würden Sie wahrscheinlich die Werkzeuge Ihres Frontends verwenden.
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Sat Mar 30 20:17:58 GMT 2024
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  2. docs/ja/docs/advanced/websockets.md

    まず `WebSockets`のインストールが必要です。
    
    <div class="termy">
    
    ```console
    $ pip install websockets
    
    ---> 100%
    ```
    
    </div>
    
    ## WebSocket クライアント
    
    ### 本番環境
    
    本番環境では、React、Vue.js、Angularなどの最新のフレームワークで作成されたフロントエンドを使用しているでしょう。
    
    そして、バックエンドとWebSocketを使用して通信するために、おそらくフロントエンドのユーティリティを使用することになるでしょう。
    
    または、ネイティブコードでWebSocketバックエンドと直接通信するネイティブモバイルアプリケーションがあるかもしれません。
    
    他にも、WebSocketのエンドポイントと通信する方法があるかもしれません。
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Sun Nov 13 13:58:31 GMT 2022
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  3. docs/en/docs/advanced/websockets.md

    $ pip install websockets
    
    ---> 100%
    ```
    
    </div>
    
    ## WebSockets client
    
    ### In production
    
    In your production system, you probably have a frontend created with a modern framework like React, Vue.js or Angular.
    
    And to communicate using WebSockets with your backend you would probably use your frontend's utilities.
    
    Or you might have a native mobile application that communicates with your WebSocket backend directly, in native code.
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Thu Jan 11 16:31:18 GMT 2024
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  4. docs/zh/docs/advanced/websockets.md

    ## 安装 `WebSockets`
    
    首先,您需要安装 `WebSockets`:
    
    ```console
    $ pip install websockets
    
    ---> 100%
    ```
    
    ## WebSockets 客户端
    
    ### 在生产环境中
    
    在您的生产系统中,您可能使用现代框架(如React、Vue.js或Angular)创建了一个前端。
    
    要使用 WebSockets 与后端进行通信,您可能会使用前端的工具。
    
    或者,您可能有一个原生移动应用程序,直接使用原生代码与 WebSocket 后端通信。
    
    或者,您可能有其他与 WebSocket 终端通信的方式。
    
    ---
    
    但是,在本示例中,我们将使用一个非常简单的HTML文档,其中包含一些JavaScript,全部放在一个长字符串中。
    
    Plain Text
    - Registered: Sun Apr 28 07:19:10 GMT 2024
    - Last Modified: Tue Oct 17 05:59:11 GMT 2023
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  5. common-protos/k8s.io/api/apidiscovery/v2beta1/generated.proto

      optional string scope = 3;
    
      // singularResource is the singular name of the resource.  This allows clients to handle plural and singular opaquely.
      // For many clients the singular form of the resource will be more understandable to users reading messages and should be used when integrating the name of the resource into a sentence.
      // The command line tool kubectl, for example, allows use of the singular resource name in place of plurals.
    Plain Text
    - Registered: Wed May 01 22:53:12 GMT 2024
    - Last Modified: Mon Mar 11 18:43:24 GMT 2024
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  6. guava-tests/test/com/google/common/math/LinearTransformationTest.java

     * Tests for {@link LinearTransformation}.
     *
     * @author Pete Gillin
     */
    public class LinearTransformationTest extends TestCase {
    
      private static final double ALLOWED_ERROR = 1e-10;
    
      public void testMappingAnd_regular() {
        double x1 = 1.2;
        double y1 = 3.4;
        double xDelta = 5.6;
        double yDelta = 7.8;
        LinearTransformation transformation =
            LinearTransformation.mapping(x1, y1).and(x1 + xDelta, y1 + yDelta);
    Java
    - Registered: Fri Apr 12 12:43:09 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
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  7. android/guava-tests/test/com/google/common/math/LinearTransformationTest.java

     * Tests for {@link LinearTransformation}.
     *
     * @author Pete Gillin
     */
    public class LinearTransformationTest extends TestCase {
    
      private static final double ALLOWED_ERROR = 1e-10;
    
      public void testMappingAnd_regular() {
        double x1 = 1.2;
        double y1 = 3.4;
        double xDelta = 5.6;
        double yDelta = 7.8;
        LinearTransformation transformation =
            LinearTransformation.mapping(x1, y1).and(x1 + xDelta, y1 + yDelta);
    Java
    - Registered: Fri Apr 26 12:43:10 GMT 2024
    - Last Modified: Wed Sep 06 17:04:31 GMT 2023
    - 7.1K bytes
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  8. analysis/analysis-api-fe10/tests-gen/org/jetbrains/kotlin/analysis/api/fe10/test/cases/generated/cases/components/typeCreator/Fe10IdeNormalAnalysisSourceModuleTypeParameterTypeTestGenerated.java

        runTest("analysis/analysis-api/testData/components/typeCreator/typeParameter/multipleBounds.kt");
      }
    
      @Test
      @TestMetadata("regular.kt")
      public void testRegular() {
        runTest("analysis/analysis-api/testData/components/typeCreator/typeParameter/regular.kt");
      }
    
      @Test
      @TestMetadata("reified.kt")
      public void testReified() {
    Java
    - Registered: Fri Apr 26 08:18:10 GMT 2024
    - Last Modified: Tue Feb 27 20:30:06 GMT 2024
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  9. internal/crypto/header.go

    // functionality to handle SSE-C copy requests.
    var SSECopy = ssecCopy{}
    
    type ssecCopy struct{}
    
    // IsRequested returns true if the HTTP headers contains
    // at least one SSE-C copy header. Regular SSE-C headers
    // are ignored.
    func (ssecCopy) IsRequested(h http.Header) bool {
    	if _, ok := h[xhttp.AmzServerSideEncryptionCopyCustomerAlgorithm]; ok {
    		return true
    	}
    Go
    - Registered: Sun Apr 28 19:28:10 GMT 2024
    - Last Modified: Thu Feb 22 06:26:06 GMT 2024
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  10. .space/fleet.devfile.yaml

    schemaVersion: 2.2.0
    attributes:
      space:
        instanceType: regular
        editor:
          type: Fleet
    components:
      - name: kotlin-build-env
        container:
    Others
    - Registered: Fri Apr 26 08:18:10 GMT 2024
    - Last Modified: Wed Aug 30 15:24:12 GMT 2023
    - 240 bytes
    - Viewed (0)
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