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src/bytes/buffer_test.go
n := testing.AllocsPerRun(100, func() { got.Reset() for i := 0; i < 1000; i++ { b := got.AvailableBuffer() b = strconv.AppendInt(b, int64(i), 10) got.Write(b) } }) if n > 0 { t.Errorf("allocations occurred while appending") } } func TestRuneIO(t *testing.T) { const NRune = 1000 // Built a test slice while we write the data b := make([]byte, utf8.UTFMax*NRune)
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Apr 26 13:31:36 GMT 2024 - 18.6K bytes - Viewed (0) -
src/cmd/asm/internal/asm/testdata/ppc64.s
ADDEX R3, R5, $3, R6 // 7cc32f54 ADDEX R3, $3, R5, R6 // 7cc32f54 ADDIS $8, R3 // 3c630008 ADD $524288, R3 // 3c630008 ADDIS $1000, R3, R4 // 3c8303e8 ANDCC $1, R3 // 70630001 ANDCC $1, R3, R4 // 70640001 ANDCC $-1, R4 // 3be0ffff7fe42039
Others - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Wed Apr 24 15:53:25 GMT 2024 - 49K bytes - Viewed (0) -
doc/go_spec.html
1e10 uint64 10000000000 is in the set of unsigned 64-bit integers 2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values -1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0 0i int 0 is an integer value (42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values </pre>
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu May 02 22:43:51 GMT 2024 - 279.6K bytes - Viewed (0)