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Results 1 - 3 of 3 for succeed (0.04 sec)

  1. okhttp-sse/src/main/kotlin/okhttp3/sse/EventSource.kt

       */
      fun cancel()
    
      fun interface Factory {
        /**
         * Creates a new event source and immediately returns it. Creating an event source initiates an
         * asynchronous process to connect the socket. Once that succeeds or fails, `listener` will be
         * notified. The caller must cancel the returned event source when it is no longer in use.
         */
        fun newEventSource(
          request: Request,
          listener: EventSourceListener,
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 30 11:47:47 UTC 2025
    - 2.5K bytes
    - Viewed (0)
  2. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/connection/RealCall.kt

        fun executeOn(executorService: ExecutorService) {
          client.dispatcher.assertLockNotHeld()
    
          var success = false
          try {
            executorService.execute(this)
            success = true
          } catch (e: RejectedExecutionException) {
            failRejected(e)
          } finally {
            if (!success) {
              client.dispatcher.finished(this) // This call is no longer running!
            }
          }
        }
    
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 30 11:30:11 UTC 2025
    - 17.8K bytes
    - Viewed (0)
  3. docs/recipes.md

                .readTimeout(500, TimeUnit.MILLISECONDS)
                .build()
            try {
              client1.newCall(request).execute().use { response ->
                println("Response 1 succeeded: $response")
              }
            } catch (e: IOException) {
              println("Response 1 failed: $e")
            }
    
            // Copy to customize OkHttp for this request.
            val client2 = client.newBuilder()
    Registered: Fri Sep 05 11:42:10 UTC 2025
    - Last Modified: Sat Aug 30 17:01:12 UTC 2025
    - 47.8K bytes
    - Viewed (0)
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