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Results 1 - 3 of 3 for balance (0.03 sec)
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cmd/erasure-server-pool-rebalance.go
NoAuditLog: true, }) // This can happen when rebalance stop races with ongoing rebalance workers. // These rebalance failures can be ignored. if err != nil { // This can happen when rebalance stop races with ongoing rebalance workers. // These rebalance failures can be ignored.
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Sep 04 20:47:24 UTC 2025 - 28.9K bytes - Viewed (0) -
cmd/admin-handlers-pools.go
return } // Rebalance routine is run on the first node of any pool participating in rebalance. pools.StartRebalance() b, err := json.Marshal(struct { ID string `json:"id"` }{ID: id}) if err != nil { writeErrorResponseJSON(ctx, w, toAPIError(ctx, err), r.URL) return } writeSuccessResponseJSON(w, b)
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Thu Sep 04 20:47:24 UTC 2025 - 11K bytes - Viewed (0) -
cmd/object-api-interface.go
SkipDecommissioned bool // SkipRebalancing should be set to 'true' if the call should skip pools // participating in a rebalance operation. Typically set for 'write' operations. SkipRebalancing bool SrcPoolIdx int // set by PutObject/CompleteMultipart operations due to rebalance; used to prevent rebalance src, dst pools to be the same DataMovement bool // indicates an going decommisionning or rebalacing
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Sun Sep 07 16:13:09 UTC 2025 - 17.5K bytes - Viewed (0)