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Results 1 - 3 of 3 for balance (0.03 sec)

  1. cmd/erasure-server-pool-rebalance.go

    							NoAuditLog:        true,
    						})
    					// This can happen when rebalance stop races with ongoing rebalance workers.
    					// These rebalance failures can be ignored.
    					if err != nil {
    						// This can happen when rebalance stop races with ongoing rebalance workers.
    						// These rebalance failures can be ignored.
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Sep 04 20:47:24 UTC 2025
    - 28.9K bytes
    - Viewed (0)
  2. cmd/admin-handlers-pools.go

    		return
    	}
    
    	// Rebalance routine is run on the first node of any pool participating in rebalance.
    	pools.StartRebalance()
    
    	b, err := json.Marshal(struct {
    		ID string `json:"id"`
    	}{ID: id})
    	if err != nil {
    		writeErrorResponseJSON(ctx, w, toAPIError(ctx, err), r.URL)
    		return
    	}
    
    	writeSuccessResponseJSON(w, b)
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Thu Sep 04 20:47:24 UTC 2025
    - 11K bytes
    - Viewed (0)
  3. cmd/object-api-interface.go

    	SkipDecommissioned bool
    	// SkipRebalancing should be set to 'true' if the call should skip pools
    	// participating in a rebalance operation. Typically set for 'write' operations.
    	SkipRebalancing bool
    
    	SrcPoolIdx int // set by PutObject/CompleteMultipart operations due to rebalance; used to prevent rebalance src, dst pools to be the same
    
    	DataMovement bool // indicates an going decommisionning or rebalacing
    
    Registered: Sun Sep 07 19:28:11 UTC 2025
    - Last Modified: Sun Sep 07 16:13:09 UTC 2025
    - 17.5K bytes
    - Viewed (0)
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