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Results 1 - 10 of 149 for virtual (0.11 sec)

  1. docs/pt/docs/virtual-environments.md

    ///
    
    ////
    
    Esse comando cria um novo ambiente virtual em um diretório chamado `.venv`.
    
    /// details | `.venv` ou outro nome
    
    Você pode criar o ambiente virtual em um diretório diferente, mas há uma convenção para chamá-lo de `.venv`.
    
    ///
    
    ## Ative o ambiente virtual
    
    Ative o novo ambiente virtual para que qualquer comando Python que você executar ou pacote que você instalar o utilize.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Tue Sep 10 10:37:13 UTC 2024
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  2. docs/en/docs/virtual-environments.md

    # Virtual Environments
    
    When you work in Python projects you probably should use a **virtual environment** (or a similar mechanism) to isolate the packages you install for each project.
    
    /// info
    
    If you already know about virtual environments, how to create them and use them, you might want to skip this section. 🤓
    
    ///
    
    /// tip
    
    A **virtual environment** is different than an **environment variable**.
    
    Registered: Sun Nov 03 07:19:11 UTC 2024
    - Last Modified: Sat Aug 24 03:16:23 UTC 2024
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  3. tensorflow/c/eager/abstract_operation.h

      virtual absl::Status SetDeviceName(const char* name) = 0;
    
      virtual absl::Status AddInput(AbstractTensorHandle* input) = 0;
      virtual absl::Status AddInputList(
          absl::Span<AbstractTensorHandle* const> inputs) = 0;
      virtual absl::Status Execute(absl::Span<AbstractTensorHandle*> retvals,
                                   int* num_retvals) = 0;
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  4. tensorflow/c/eager/abstract_op_attrs.h

      AbstractOpAttrsKind getKind() const { return kind_; }
      virtual ~AbstractOpAttrs() = default;
    
      // Returns the AbstractFunction as a FunctionDef.
      virtual void GetNameAttrList(
          tensorflow::NameAttrList* name_and_attrs) const = 0;
    
      virtual bool GetInt(absl::string_view, int64_t* result) const = 0;
      virtual bool GetFloat(absl::string_view attr_name, float* result) const = 0;
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  5. tensorflow/c/eager/immediate_execution_tensor_handle.h

      // devices.
      virtual absl::Status Dim(int dim_index, int64_t* dim) const = 0;
    
      // Returns the device which created the handle.
      virtual const char* DeviceName(absl::Status* status) const = 0;
      // Returns the device where the tensor was placed.
      virtual const char* BackingDeviceName(absl::Status* status) const = 0;
      // Returns the device type which created the handle.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  6. tensorflow/c/eager/immediate_execution_context.h

      // Optimized scalar creation functions
      virtual AbstractTensorInterface* CreateInt64Scalar(int64_t value) = 0;
      virtual AbstractTensorInterface* CreateUint64Scalar(uint64 value) = 0;
      virtual AbstractTensorInterface* CreateInt32Scalar(int32_t value) = 0;
      virtual AbstractTensorInterface* CreateFloatScalar(float value) = 0;
      virtual AbstractTensorInterface* CreateDoubleScalar(double value) = 0;
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  7. tensorflow/c/eager/immediate_execution_operation.h

      virtual bool HasCustomDeviceInput() const = 0;
    
      virtual const tensorflow::OpDef* OpDef() const = 0;
    
      virtual absl::Status InputLength(const char* input_name, int* length) = 0;
      virtual absl::Status OutputLength(const char* output_name, int* length) = 0;
    
      // Set stack trace to be used for potential async error reporting.
      virtual void SetStackTrace(ManagedStackTrace stack_trace) = 0;
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  8. tensorflow/c/eager/immediate_execution_distributed_manager.h

      // execution.
      virtual absl::Status EnableCollectiveOps(const ServerDef& server_def) = 0;
    
      // Check if the remote task is alive.
      virtual absl::Status CheckRemoteAlive(const std::string& remote_task_name,
                                            bool* is_alive) = 0;
    
      // Get pointer to the coordination service agent instance.
      virtual tsl::CoordinationServiceAgent* GetCoordinationServiceAgent() = 0;
    };
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  9. tensorflow/c/eager/abstract_tensor_handle.h

     public:
      // Returns tensor dtype.
      virtual tensorflow::DataType DataType() const = 0;
    
      // Returns the status of the tensor handle. If it is a tfrt::TensorHandle,
      // the tensor handle can be an error and return non-OK status.
      virtual absl::Status TensorHandleStatus() const;
    
      // Returns tensor shape. If tensor has unknown rank, shape remains untouched.
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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  10. tensorflow/c/eager/abstract_context.h

      // destroy an instance of this class.
      virtual void Release() = 0;
    
      // Creates an operation builder and ties it to this context.
      // The returned object can be used for setting operation's attributes,
      // adding inputs and finally executing (immediately or lazily as in tracing)
      // it in this context.
      virtual AbstractOperation* CreateOperation() = 0;
    
    Registered: Tue Nov 05 12:39:12 UTC 2024
    - Last Modified: Sat Oct 12 05:11:17 UTC 2024
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