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Results 1 - 7 of 7 for shiftKey (0.08 seconds)

  1. src/main/webapp/js/chat.js

            elements.sendBtn.on('click', sendMessage);
    
            elements.chatInput.on('keydown', function(e) {
                // Prevent sending during IME composition (Japanese, Chinese, etc.)
                if (e.key === 'Enter' && !e.shiftKey && !e.isComposing) {
                    e.preventDefault();
                    sendMessage();
                }
            });
    
            // Handle IME composition for older browsers
    Created: Tue Mar 31 13:07:34 GMT 2026
    - Last Modified: Thu Mar 19 01:36:02 GMT 2026
    - 30.6K bytes
    - Click Count (0)
  2. src/cmd/asm/internal/asm/parse.go

    	}
    	return r1, r2, scale, true
    }
    
    // registerShift parses an ARM/ARM64 shifted register reference and returns the encoded representation.
    // There is known to be a register (current token) and a shift operator (peeked token).
    func (p *Parser) registerShift(name string, prefix rune) int64 {
    	if prefix != 0 {
    		p.errorf("prefix %c not allowed for shifted register: $%s", prefix, name)
    	}
    	// R1 op R2 or r1 op constant.
    	// op is:
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Tue Feb 17 19:57:47 GMT 2026
    - 37.3K bytes
    - Click Count (0)
  3. okhttp/src/commonJvmAndroid/kotlin/okhttp3/internal/idn/IdnaMappingTable.kt

     *
     * b0b1s7 is the section prefix. If a section is omitted, that means its ranges data exactly matches
     * that of the preceding section.
     *
     * b2b3s2 is the offset into the ranges data. It is shifted by 2 because ranges are 4-byte aligned.
     *
     * Mappings Data (4,719 bytes)
     * ===========================
     *
     * This is UTF-8 character data. It is indexed into by b2b3 in the ranges dataset.
     *
    Created: Fri Apr 03 11:42:14 GMT 2026
    - Last Modified: Tue Jan 27 09:00:39 GMT 2026
    - 9K bytes
    - Click Count (0)
  4. docs/en/docs/alternatives.md

    But then, the project's focus shifted.
    
    It was no longer an API web framework, as the creator needed to focus on Starlette.
    
    Now APIStar is a set of tools to validate OpenAPI specifications, not a web framework.
    
    /// info
    
    Created: Sun Apr 05 07:19:11 GMT 2026
    - Last Modified: Thu Mar 05 18:13:19 GMT 2026
    - 22.2K bytes
    - Click Count (0)
  5. src/cmd/asm/internal/asm/testdata/arm64.s

    	FMOVD	0x1000000(R1), F2	// FMOVD	16777216(R1), F2
    	FMOVD	0x44332211(R1), F2	// FMOVD	1144201745(R1), F2
    	FMOVQ	0x1000000(R1), F2	// FMOVQ	16777216(R1), F2
    	FMOVQ	0x44332211(R1), F2	// FMOVQ	1144201745(R1), F2
    
    // shifted or extended register offset.
    	MOVD	(R2)(R6.SXTW), R4               // 44c866f8
    	MOVD	(R3)(R6), R5                    // 656866f8
    	MOVD	(R3)(R6*1), R5                  // 656866f8
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Fri Feb 27 20:41:17 GMT 2026
    - 96.2K bytes
    - Click Count (0)
  6. doc/go_spec.html

    The shift operators implement arithmetic shifts if the left operand is a signed
    integer and logical shifts if it is an unsigned integer.
    There is no upper limit on the shift count. Shifts behave
    as if the left operand is shifted <code>n</code> times by 1 for a shift
    count of <code>n</code>.
    As a result, <code>x &lt;&lt; 1</code> is the same as <code>x*2</code>
    and <code>x &gt;&gt; 1</code> is the same as
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Wed Apr 01 23:39:18 GMT 2026
    - 287.8K bytes
    - Click Count (1)
  7. lib/fips140/v1.26.0.zip

    each limb at the least significant position, shifting all // previous limbs left by _W. This way each limb will get shifted by the // correct number of bits. We can insert at least N - 1 limbs without // overflowing m. After that, we need to reduce every time we shift. i := len(x.limbs) - 1 // For the first N - 1 limbs we can skip the actual shifting and position // them at the shifted position, which starts at min(N - 2, i). start := len(m.nat.limbs) - 2 if i < start { start = i } for j := start;...
    Created: Tue Apr 07 11:13:11 GMT 2026
    - Last Modified: Thu Jan 08 17:58:32 GMT 2026
    - 660.3K bytes
    - Click Count (0)
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