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Results 1 - 4 of 4 for scope_flags (0.23 sec)

  1. cluster/gce/upgrade.sh

      SANITIZED_VERSION="${KUBE_VERSION//[\.\+]/-}"
    
      # TODO(zmerlynn): Refactor setting scope flags.
      local scope_flags=
      if [ -n "${NODE_SCOPES}" ]; then
        scope_flags="--scopes ${NODE_SCOPES}"
      else
        # shellcheck disable=SC2034 # 'scope_flags' is used by upstream
        scope_flags="--no-scopes"
      fi
    
      # Get required node env vars from exiting template.
      local node_env
      node_env=$(get-node-env)
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Fri Jun 07 21:13:22 UTC 2024
    - 25.2K bytes
    - Viewed (0)
  2. cluster/gce/util.sh

      }
    }
    
    function get-scope-flags() {
      local scope_flags=
      if [[ -n "${NODE_SCOPES}" ]]; then
        scope_flags="--scopes ${NODE_SCOPES}"
      else
        scope_flags="--no-scopes"
      fi
      echo "${scope_flags}"
    }
    
    function create-nodes-template() {
      echo "Creating nodes."
    
      local scope_flags
      scope_flags=$(get-scope-flags)
    
      write-linux-node-env
    Registered: Sat Jun 15 01:39:40 UTC 2024
    - Last Modified: Wed Jun 12 21:47:17 UTC 2024
    - 161.6K bytes
    - Viewed (0)
  3. src/cmd/compile/internal/inline/inlheur/scoring.go

    // the original pre-adjustment hairiness limit for the function, and
    // inlineHotMaxBudget is the constant of the same name used in the
    // inliner. Sample output lines:
    //
    // Score  Adjustment  Status  Callee  CallerPos ScoreFlags
    // 115    40          DEMOTED cmd/compile/internal/abi.(*ABIParamAssignment).Offset     expand_calls.go:1679:14|6       panicPathAdj
    // 76     -5n         PROMOTED runtime.persistentalloc   mcheckmark.go:48:45|3   inLoopAdj
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Wed Mar 27 20:42:52 UTC 2024
    - 24.2K bytes
    - Viewed (0)
  4. src/cmd/compile/internal/ssa/schedule.go

    	ScoreReadTuple        // must occur immediately after tuple-generating insn (or call)
    	ScoreNilCheck
    	ScoreMemory
    	ScoreReadFlags
    	ScoreDefault
    	ScoreFlags
    	ScoreControl // towards bottom of block
    )
    
    type ValHeap struct {
    	a           []*Value
    	score       []int8
    	inBlockUses []bool
    }
    
    func (h ValHeap) Len() int      { return len(h.a) }
    Registered: Wed Jun 12 16:32:35 UTC 2024
    - Last Modified: Mon Apr 08 15:53:17 UTC 2024
    - 16.4K bytes
    - Viewed (0)
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