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Results 1 - 5 of 5 for footprint (0.05 seconds)

  1. android/guava/src/com/google/common/primitives/ImmutableLongArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code long[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22K bytes
    - Click Count (0)
  2. android/guava/src/com/google/common/primitives/ImmutableDoubleArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code double[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 22.7K bytes
    - Click Count (0)
  3. android/guava/src/com/google/common/primitives/ImmutableIntArray.java

     *   <li>Access to all collection-based utilities via {@link #asList} (though at the cost of
     *       allocating garbage).
     * </ul>
     *
     * <p>Disadvantages compared to {@code int[]}:
     *
     * <ul>
     *   <li>Memory footprint has a fixed overhead (about 24 bytes per instance).
     *   <li><i>Some</i> construction use cases force the data to be copied (though several construction
     *       APIs are offered that don't).
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Fri Dec 12 14:49:24 GMT 2025
    - 21.9K bytes
    - Click Count (0)
  4. android/guava/src/com/google/common/collect/Sets.java

       * E} is an {@link Enum} type, use {@link EnumSet#noneOf} instead. Otherwise, strongly consider
       * using a {@code LinkedHashSet} instead, at the cost of increased memory footprint, to get
       * deterministic iteration behavior.
       *
       * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
       * use the {@code HashSet} constructor directly, taking advantage of <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 81.4K bytes
    - Click Count (0)
  5. guava/src/com/google/common/collect/Sets.java

       * E} is an {@link Enum} type, use {@link EnumSet#noneOf} instead. Otherwise, strongly consider
       * using a {@code LinkedHashSet} instead, at the cost of increased memory footprint, to get
       * deterministic iteration behavior.
       *
       * <p><b>Note:</b> this method is now unnecessary and should be treated as deprecated. Instead,
       * use the {@code HashSet} constructor directly, taking advantage of <a
    Created: Fri Apr 03 12:43:13 GMT 2026
    - Last Modified: Mon Feb 23 19:19:10 GMT 2026
    - 83K bytes
    - Click Count (0)
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