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Results 1 - 1 of 1 for checkIfRebalanceDone (0.18 sec)
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cmd/erasure-server-pool-rebalance.go
} stopFn(0, nil) z.bucketRebalanceDone(bucket, poolIdx) } rebalanceLogEvent(GlobalContext, "Pool %d rebalancing is done", poolIdx+1) return err } func (z *erasureServerPools) checkIfRebalanceDone(poolIdx int) bool { z.rebalMu.Lock() defer z.rebalMu.Unlock() // check if enough objects have been rebalanced r := z.rebalMeta poolStats := r.PoolStats[poolIdx]
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Fri Sep 06 13:20:19 UTC 2024 - 28.4K bytes - Viewed (0)