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Results 1 - 2 of 2 for ObjectHandler (0.08 sec)

  1. architecture/networking/controllers.md

    Construction should create informers (via `kclient.New`), setup a queue (via `controllers.NewQueue`), and register event handlers on the informers.
    Often, these handlers are adding something to the queue like `client.AddEventHandler(controllers.ObjectHandler(queue.AddObject))`.
    Construction should NOT actually start running all of these things, do I/O, or block in anyway.
    
    Running the controller actually starts processing things.
    Normally, this just means running the queue.
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Fri Feb 09 17:41:25 UTC 2024
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  2. cni/pkg/repair/repaircontroller.go

    		FieldSelector: strings.Join(fieldSelectors, ","),
    	})
    	c.queue = controllers.NewQueue("repair pods",
    		controllers.WithReconciler(c.Reconcile),
    		controllers.WithMaxAttempts(5))
    	c.pods.AddEventHandler(controllers.ObjectHandler(c.queue.AddObject))
    
    	return c, nil
    }
    
    func (c *Controller) Run(stop <-chan struct{}) {
    	kube.WaitForCacheSync("repair controller", stop, c.pods.HasSynced)
    	c.queue.Run(stop)
    	c.pods.ShutdownHandlers()
    }
    Registered: Wed Nov 06 22:53:10 UTC 2024
    - Last Modified: Sat Feb 10 00:31:55 UTC 2024
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