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android/guava/src/com/google/common/util/concurrent/ExecutionList.java
* that every {@code Runnable} that is {@linkplain #add added} will be executed after {@link * #execute()} is called. Any {@code Runnable} added after the call to {@code execute} is still * guaranteed to execute. There is no guarantee, however, that listeners will be executed in the * order that they are added. *
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Mon Apr 22 21:17:24 UTC 2024 - 6.9K bytes - Viewed (0) -
docs/en/docs/tutorial/dependencies/dependencies-in-path-operation-decorators.md
``` //// These dependencies will be executed/solved the same way as normal dependencies. But their value (if they return any) won't be passed to your *path operation function*. /// tip Some editors check for unused function parameters, and show them as errors. Using these `dependencies` in the *path operation decorator* you can make sure they are executed while avoiding editor/tooling errors.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 4K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/util/concurrent/ExecutionListBenchmark.java
boolean executed = false; public void add(Runnable runnable, Executor executor) { Preconditions.checkNotNull(runnable, "Runnable was null."); Preconditions.checkNotNull(executor, "Executor was null."); boolean executeImmediate = false; synchronized (runnables) { if (!executed) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Oct 18 22:10:29 UTC 2024 - 20.5K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Call.kt
* * The [dispatcher][OkHttpClient.dispatcher] defines when the request will run: usually * immediately unless there are several other requests currently being executed. * * This client will later call back `responseCallback` with either an HTTP response or a failure * exception. * * @throws IllegalStateException when the call has already been executed. */
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Wed Dec 20 23:27:07 UTC 2023 - 3.6K bytes - Viewed (0) -
docs/en/docs/advanced/events.md
You can define logic (code) that should be executed before the application **starts up**. This means that this code will be executed **once**, **before** the application **starts receiving requests**. The same way, you can define logic (code) that should be executed when the application is **shutting down**. In this case, this code will be executed **once**, **after** having handled possibly **many requests**.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Oct 28 10:36:22 UTC 2024 - 7.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/Dispatcher.kt
import okhttp3.internal.connection.RealCall import okhttp3.internal.connection.RealCall.AsyncCall import okhttp3.internal.okHttpName import okhttp3.internal.threadFactory /** * Policy on when async requests are executed. * * Each dispatcher uses an [ExecutorService] to run calls internally. If you supply your own * executor, it should be able to run [the configured maximum][maxRequests] number of calls * concurrently. */
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Thu Jun 20 14:10:53 UTC 2024 - 9K bytes - Viewed (0) -
docs/en/docs/tutorial/debugging.md
```Python hl_lines="1 15" {!../../docs_src/debugging/tutorial001.py!} ``` ### About `__name__ == "__main__"` The main purpose of the `__name__ == "__main__"` is to have some code that is executed when your file is called with: <div class="termy"> ```console $ python myapp.py ``` </div> but is not called when another file imports it, like in: ```Python from myapp import app ```
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 2.4K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/concurrent/Task.kt
* limitations under the License. */ package okhttp3.internal.concurrent /** * A unit of work that can be executed one or more times. * * Recurrence * ---------- * * Tasks control their recurrence schedule. The [runOnce] function returns -1L to signify that the * task should not be executed again. Otherwise it returns a delay until the next execution. *
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 2.4K bytes - Viewed (0) -
src/main/java/org/codelibs/fess/thumbnail/impl/CommandGenerator.java
} } protected static class ProcessDestroyer extends TimerTask { private final Process p; private final InputStreamThread ist; private final AtomicBoolean executed = new AtomicBoolean(false); private final long timeout; public ProcessDestroyer(final Process p, final InputStreamThread ist, final long timeout) { this.p = p;
Registered: Thu Oct 31 13:40:30 UTC 2024 - Last Modified: Fri Oct 11 21:20:39 UTC 2024 - 9.6K bytes - Viewed (0) -
okhttp/src/main/kotlin/okhttp3/internal/connection/RealCall.kt
override fun execute(): Response { check(executed.compareAndSet(false, true)) { "Already Executed" } timeout.enter() callStart() try { client.dispatcher.executed(this) return getResponseWithInterceptorChain() } finally { client.dispatcher.finished(this) } } override fun enqueue(responseCallback: Callback) { check(executed.compareAndSet(false, true)) { "Already Executed" }
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Apr 20 17:03:43 UTC 2024 - 17.9K bytes - Viewed (0)