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Results 1 - 3 of 3 for scope_flags (0.15 sec)
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cluster/gce/upgrade.sh
SANITIZED_VERSION="${KUBE_VERSION//[\.\+]/-}" # TODO(zmerlynn): Refactor setting scope flags. local scope_flags= if [ -n "${NODE_SCOPES}" ]; then scope_flags="--scopes ${NODE_SCOPES}" else # shellcheck disable=SC2034 # 'scope_flags' is used by upstream scope_flags="--no-scopes" fi # Get required node env vars from exiting template. local node_env node_env=$(get-node-env)
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Fri Jun 07 21:13:22 UTC 2024 - 25.2K bytes - Viewed (0) -
cluster/gce/util.sh
} } function get-scope-flags() { local scope_flags= if [[ -n "${NODE_SCOPES}" ]]; then scope_flags="--scopes ${NODE_SCOPES}" else scope_flags="--no-scopes" fi echo "${scope_flags}" } function create-nodes-template() { echo "Creating nodes." local scope_flags scope_flags=$(get-scope-flags) write-linux-node-env
Registered: Sat Jun 15 01:39:40 UTC 2024 - Last Modified: Wed Jun 12 21:47:17 UTC 2024 - 161.6K bytes - Viewed (0) -
src/cmd/compile/internal/ssa/schedule.go
ScoreReadTuple // must occur immediately after tuple-generating insn (or call) ScoreNilCheck ScoreMemory ScoreReadFlags ScoreDefault ScoreFlags ScoreControl // towards bottom of block ) type ValHeap struct { a []*Value score []int8 inBlockUses []bool } func (h ValHeap) Len() int { return len(h.a) }
Registered: Wed Jun 12 16:32:35 UTC 2024 - Last Modified: Mon Apr 08 15:53:17 UTC 2024 - 16.4K bytes - Viewed (0)