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Results 1 - 4 of 4 for lockMap (0.04 sec)
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cmd/local-locker_test.go
if err != nil { t.Fatal(err) } if !ok { t.Fatal("did not get write lock") } rResources[i] = arg.Resources[0] } if len(l.lockMap) != len(rResources)+len(wResources) { t.Fatalf("lockmap len, got %d, want %d + %d", len(l.lockMap), len(rResources), len(wResources)) } if len(l.lockUID) != len(rResources)+len(wResources) {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 11.8K bytes - Viewed (0) -
cmd/local-locker.go
Quorum: *args.Quorum, } lri, ok := l.lockMap[resource] if ok { if reply = !isWriteLock(lri); reply { // Unless there is a write lock l.lockMap[resource] = append(l.lockMap[resource], lrInfo) l.lockUID[formatUUID(args.UID, 0)] = resource } } else { // No locks held on the given name, so claim (first) read lock l.lockMap[resource] = []lockRequesterInfo{lrInfo}
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 12K bytes - Viewed (0) -
cmd/namespace-lock_test.go
// successfully acquiring the lock. // 2) lk2 then needs to advance and remove the resource from lockMap. // 3) lk3 or lk4 (whichever didn't execute in step 1) then executes and creates // a new entry in lockMap and acquires a lock for the same resource. <-lk2ch lk3ok := <-lk3ch lk4ok := <-lk4ch if lk3ok && lk4ok {
Registered: Sun Sep 07 19:28:11 UTC 2025 - Last Modified: Fri Aug 29 02:39:48 UTC 2025 - 3K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/CycleDetectingLockFactory.java
* * <pre> * Thread1: acquire(LockA) --X acquire(LockB) * Thread2: acquire(LockB) --X acquire(LockA) * </pre> * * <p>Neither thread will progress because each is waiting for the other. In more complex * applications, cycles can arise from interactions among more than 2 locks: * * <pre> * Thread1: acquire(LockA) --X acquire(LockB) * Thread2: acquire(LockB) --X acquire(LockC) * ...
Registered: Fri Sep 05 12:43:10 UTC 2025 - Last Modified: Fri Jul 18 15:05:43 UTC 2025 - 35.9K bytes - Viewed (0)