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okhttp/src/main/kotlin/okhttp3/internal/ws/RealWebSocket.kt
messageAndCloseQueue.add(Message(formatOpcode, data)) runWriter() return true } @Synchronized fun pong(payload: ByteString): Boolean { // Don't send pongs after we've failed or sent the close frame. if (failed || enqueuedClose && messageAndCloseQueue.isEmpty()) return false pongQueue.add(payload) runWriter() return true } override fun close( code: Int,
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Apr 01 14:21:25 UTC 2024 - 22.1K bytes - Viewed (0)