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architecture/standards/0001-use-architectural-decision-records.md
* To explain *rejected solutions*, for now, and future development, in case they are proposed again. ADRs can be written by any team. Like code, they should be reviewed by any other relevant teams. The goal is not to *own* a decision, but to *share* it with other teams, and improve the build tool together. ### Format The format for ADR should follow this template: ```markdown # ADR-000X - Title ## Date 20YY-MM-DD
Registered: Wed Nov 06 11:36:14 UTC 2024 - Last Modified: Sat Mar 02 21:54:40 UTC 2024 - 2.8K bytes - Viewed (0) -
tests/associations_has_many_test.go
t.Fatalf("errors happened when create: %v", err) } // Count AssertAssociationCount(t, users, "Team", 6, "") // Find var teams []User if DB.Model(&users).Association("Team").Find(&teams); len(teams) != 6 { t.Errorf("teams count should be %v, but got %v", 6, len(teams)) } // Append DB.Model(&users).Association("Team").Append( &User{Name: "pet-slice-append-1"},
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Wed Jun 12 10:49:45 UTC 2024 - 16K bytes - Viewed (0) -
docs/en/docs/history-design-future.md
Here's a little bit of that history. ## Alternatives I have been creating APIs with complex requirements for several years (Machine Learning, distributed systems, asynchronous jobs, NoSQL databases, etc), leading several teams of developers. As part of that, I needed to investigate, test and use many alternatives. The history of **FastAPI** is in great part the history of its predecessors.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 4.1K bytes - Viewed (0) -
tests/associations_many2many_test.go
} DB.Create(&users) // Count AssertAssociationCount(t, users, "Team", 6, "") // Find var teams []User if DB.Model(&users).Association("Team").Find(&teams); len(teams) != 6 { t.Errorf("teams count should be %v, but got %v", 6, len(teams)) } // Append teams1 := []User{*GetUser("friend-append-1", Config{})} teams2 := []User{}
Registered: Sun Nov 03 09:35:10 UTC 2024 - Last Modified: Sat Jun 10 13:05:19 UTC 2023 - 13.2K bytes - Viewed (0) -
CONTRIBUTING.md
- To run `make test` and `make build` completes. ### Commit changes After verification, commit your changes. This is a [great post](https://chris.beams.io/posts/git-commit/) on how to write useful commit messages ``` git commit -am 'Add some feature' ``` ### Push to the branch Push your locally committed changes to the remote origin (your fork) ```
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Aug 05 18:35:53 UTC 2024 - 2.9K bytes - Viewed (0) -
ci/devinfra/README.md
> directory are stable and appropriate documentation around its usage is in > place. Maintainer: TensorFlow DevInfra Issue Reporting: File an issue against this repo and tag [@devinfra](https://github.com/orgs/tensorflow/teams/devinfra) ******************************************************************************** A directory for build and CI related scripts and jobs managed by the TensorFlow
Registered: Tue Nov 05 12:39:12 UTC 2024 - Last Modified: Tue Jun 06 21:00:01 UTC 2023 - 732 bytes - Viewed (0) -
docs/de/docs/history-design-future.md
Zu diesem Zeitpunkt ist bereits klar, dass **FastAPI** mit seinen Ideen für viele Menschen nützlich ist. Es wird gegenüber früheren Alternativen gewählt, da es für viele Anwendungsfälle besser geeignet ist. Viele Entwickler und Teams verlassen sich bei ihren Projekten bereits auf **FastAPI** (einschließlich mir und meinem Team). Dennoch stehen uns noch viele Verbesserungen und Funktionen bevor. **FastAPI** hat eine große Zukunft vor sich.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Mon Jul 29 23:35:07 UTC 2024 - 4.8K bytes - Viewed (0) -
manifests/charts/README.md
apps may target different 'environments' which contain different instances and variants of Istio. - Better security: separate Istio components reside in different namespaces, allowing different teams or roles to manage different parts of Istio. For example, a security team would maintain the root CA and policy, a telemetry team may only have access to Prometheus,
Registered: Wed Nov 06 22:53:10 UTC 2024 - Last Modified: Thu Oct 31 16:56:50 UTC 2024 - 7.4K bytes - Viewed (0) -
docs/de/docs/tutorial/body-updates.md
Das bedeutet, sie senden nur die Daten, die Sie aktualisieren wollen, der Rest bleibt unverändert. /// note | "Hinweis" `PATCH` wird seltener verwendet und ist weniger bekannt als `PUT`. Und viele Teams verwenden ausschließlich `PUT`, selbst für nur Teil-Aktualisierungen. Es steht Ihnen **frei**, das zu verwenden, was Sie möchten, **FastAPI** legt Ihnen keine Einschränkungen auf.
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 6.4K bytes - Viewed (0) -
docs/en/docs/tutorial/body-updates.md
This means that you can send only the data that you want to update, leaving the rest intact. /// note `PATCH` is less commonly used and known than `PUT`. And many teams use only `PUT`, even for partial updates. You are **free** to use them however you want, **FastAPI** doesn't impose any restrictions. But this guide shows you, more or less, how they are intended to be used. ///
Registered: Sun Nov 03 07:19:11 UTC 2024 - Last Modified: Sun Oct 06 20:36:54 UTC 2024 - 5.6K bytes - Viewed (0)