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  1. android/guava-tests/test/com/google/common/collect/OrderingTest.java

          list.add(i);
        }
    
        Ordering<Object> arbitrary =
            new ArbitraryOrdering() {
              @Override
              int identityHashCode(Object object) {
                return ((Integer) object) % 5; // fake tons of collisions!
              }
            };
    
        // Don't let the elements be in such a predictable order
        list = shuffledCopy(list, new Random(1));
    
        sort(list, arbitrary);
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Oct 10 23:13:45 UTC 2025
    - 42.8K bytes
    - Viewed (0)
  2. guava-tests/test/com/google/common/collect/OrderingTest.java

          list.add(i);
        }
    
        Ordering<Object> arbitrary =
            new ArbitraryOrdering() {
              @Override
              int identityHashCode(Object object) {
                return ((Integer) object) % 5; // fake tons of collisions!
              }
            };
    
        // Don't let the elements be in such a predictable order
        list = shuffledCopy(list, new Random(1));
    
        sort(list, arbitrary);
    
    Registered: Fri Dec 26 12:43:10 UTC 2025
    - Last Modified: Fri Oct 10 23:13:45 UTC 2025
    - 42.8K bytes
    - Viewed (0)
  3. src/main/resources/fess_indices/_aws/fess.json

            },
    Registered: Sat Dec 20 09:19:18 UTC 2025
    - Last Modified: Sat Jun 14 00:36:40 UTC 2025
    - 117.3K bytes
    - Viewed (0)
  4. tests/associations_has_many_test.go

    		*GetUser("slice-hasmany-2", Config{Toys: 0, Tools: 2}),
    		*GetUser("slice-hasmany-3", Config{Toys: 4}),
    	}
    
    	DB.Create(&users)
    
    	// Count
    	AssertAssociationCount(t, users, "Toys", 6, "")
    	AssertAssociationCount(t, users, "Tools", 2, "")
    
    	// Find
    	var toys []Toy
    	if DB.Model(&users).Association("Toys").Find(&toys); len(toys) != 6 {
    		t.Errorf("toys count should be %v, but got %v", 6, len(toys))
    	}
    
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Fri Sep 12 04:33:27 UTC 2025
    - 16.3K bytes
    - Viewed (0)
  5. tests/update_test.go

    	result.Languages = append(user.Languages, result.Languages...)
    	result.Toys = append(user.Toys, result.Toys...)
    
    	sort.Slice(result.Languages, func(i, j int) bool {
    		return strings.Compare(result.Languages[i].Code, result.Languages[j].Code) > 0
    	})
    
    	sort.Slice(result.Toys, func(i, j int) bool {
    		return result.Toys[i].ID < result.Toys[j].ID
    	})
    
    	sort.Slice(result2.Languages, func(i, j int) bool {
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Mon Jul 21 02:46:58 UTC 2025
    - 30.4K bytes
    - Viewed (0)
  6. tests/delete_test.go

    		*GetUser("delete_slice_with_associations1", Config{Account: true, Pets: 4, Toys: 1, Company: true, Manager: true, Team: 1, Languages: 1, Friends: 4}),
    		*GetUser("delete_slice_with_associations2", Config{Account: true, Pets: 3, Toys: 2, Company: true, Manager: true, Team: 2, Languages: 2, Friends: 3}),
    		*GetUser("delete_slice_with_associations3", Config{Account: true, Pets: 2, Toys: 3, Company: true, Manager: true, Team: 3, Languages: 3, Friends: 2}),
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Mon Jul 21 02:46:58 UTC 2025
    - 9.5K bytes
    - Viewed (0)
  7. docs/fr/docs/async.md

    * L'apprentissage automatique (ou **Machine Learning**) : cela nécessite de nombreuses multiplications de matrices et vecteurs. Imaginez une énorme feuille de calcul remplie de nombres que vous multiplierez entre eux tous au même moment.
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sun Aug 31 09:56:21 UTC 2025
    - 25.4K bytes
    - Viewed (0)
  8. schema/relationship_test.go

    		ID  int
    		Cat struct {
    			Name string
    			Toy  Toy   `gorm:"polymorphic:Owner;"`
    			Toys []Toy `gorm:"polymorphic:Owner;"`
    		} `gorm:"embedded;embeddedPrefix:cat_"`
    		Dog struct {
    			ID     int
    			Name   string
    			UserID int
    			Toy    Toy   `gorm:"polymorphic:Owner;"`
    			Toys   []Toy `gorm:"polymorphic:Owner;"`
    		}
    		Toys []Toy `gorm:"polymorphic:Owner;"`
    	}
    
    Registered: Sun Dec 28 09:35:17 UTC 2025
    - Last Modified: Mon Aug 18 11:44:52 UTC 2025
    - 26.5K bytes
    - Viewed (0)
  9. docs/ja/llm-prompt.md

    ### Target language
    
    Translate to Japanese (日本語).
    
    Language code: ja.
    
    ### Grammar and tone
    
    1) Use polite, instructional Japanese (です/ます調).
    2) Keep the tone concise and technical (match existing Japanese FastAPI docs).
    
    ### Headings
    
    1) Follow the existing Japanese style: short, descriptive headings (often noun phrases), e.g. 「チェック」.
    2) Do not add a trailing period at the end of headings.
    
    ### Quotes
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sat Dec 20 17:30:52 UTC 2025
    - 1.3K bytes
    - Viewed (0)
  10. docs/ko/llm-prompt.md

    ### Target language
    
    Translate to Korean (한국어).
    
    Language code: ko.
    
    ### Grammar and tone
    
    1) Use polite, instructional Korean (e.g. 합니다/하세요 style).
    2) Keep the tone consistent with the existing Korean FastAPI docs.
    
    ### Headings
    
    1) Follow existing Korean heading style (short, action-oriented headings like “확인하기”).
    2) Do not add trailing punctuation to headings.
    
    ### Quotes
    
    Registered: Sun Dec 28 07:19:09 UTC 2025
    - Last Modified: Sat Dec 20 17:32:05 UTC 2025
    - 1.4K bytes
    - Viewed (0)
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