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Results 1 - 10 of 11 for footprint (0.04 sec)
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android/guava-tests/benchmark/com/google/common/util/concurrent/AbstractFutureFootprintBenchmark.java
import static com.google.common.util.concurrent.MoreExecutors.directExecutor; import com.google.caliper.BeforeExperiment; import com.google.caliper.Param; import com.google.caliper.api.Footprint; import com.google.caliper.api.SkipThisScenarioException; import com.google.common.util.concurrent.AbstractFutureBenchmarks.Facade; import com.google.common.util.concurrent.AbstractFutureBenchmarks.Impl;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 18:46:00 UTC 2025 - 3K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/collect/MapsMemoryBenchmark.java
import static java.util.Arrays.asList; import com.google.caliper.BeforeExperiment; import com.google.caliper.Benchmark; import com.google.caliper.Param; import com.google.caliper.api.Footprint; import com.google.common.collect.BenchmarkHelpers.BiMapImpl; import com.google.common.collect.BenchmarkHelpers.MapImpl; import com.google.common.collect.BenchmarkHelpers.MapsImplEnum;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue May 13 17:27:14 UTC 2025 - 3.4K bytes - Viewed (0) -
android/guava-tests/benchmark/com/google/common/util/concurrent/ExecutionListBenchmark.java
import com.google.caliper.AfterExperiment; import com.google.caliper.BeforeExperiment; import com.google.caliper.Benchmark; import com.google.caliper.Param; import com.google.caliper.api.Footprint; import com.google.caliper.api.VmOptions; import com.google.common.base.Preconditions; import com.google.common.util.concurrent.AbstractFutureBenchmarks.OldAbstractFuture;
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Wed Jul 16 17:42:14 UTC 2025 - 15.8K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/Striped.java
* lock, but also maximizes memory footprint. On the other extreme, one could use a single lock for * all tasks, which minimizes memory footprint but also minimizes concurrency. Instead of choosing * either of these extremes, {@code Striped} allows the user to trade between required concurrency * and memory footprint. For example, if a set of tasks are CPU-bound, one could easily create aRegistered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 16 22:01:32 UTC 2025 - 20.6K bytes - Viewed (0) -
android/guava/src/com/google/common/primitives/ImmutableLongArray.java
* <li>Access to all collection-based utilities via {@link #asList} (though at the cost of * allocating garbage). * </ul> * * <p>Disadvantages compared to {@code long[]}: * * <ul> * <li>Memory footprint has a fixed overhead (about 24 bytes per instance). * <li><i>Some</i> construction use cases force the data to be copied (though several construction * APIs are offered that don't).
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Fri Dec 12 14:49:24 UTC 2025 - 22K bytes - Viewed (0) -
guava/src/com/google/common/primitives/ImmutableIntArray.java
* <li>Access to all collection-based utilities via {@link #asList} (though at the cost of * allocating garbage). * </ul> * * <p>Disadvantages compared to {@code int[]}: * * <ul> * <li>Memory footprint has a fixed overhead (about 24 bytes per instance). * <li><i>Some</i> construction use cases force the data to be copied (though several construction * APIs are offered that don't).
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Fri Dec 12 14:49:24 UTC 2025 - 21.5K bytes - Viewed (0) -
api/maven-api-model/src/main/java/org/apache/maven/api/model/ModelObjectProcessor.java
/** * A pluggable service for processing model objects during model building. * * <p>This service allows implementations to:</p> * <ul> * <li>Pool identical objects to reduce memory footprint</li> * <li>Intern objects for faster equality comparisons</li> * <li>Apply custom optimization strategies</li> * <li>Transform or modify objects during building</li> * </ul> *
Registered: Sun Dec 28 03:35:09 UTC 2025 - Last Modified: Mon Sep 29 14:45:25 UTC 2025 - 4.3K bytes - Viewed (0) -
android/guava/src/com/google/common/collect/ObjectCountHashMap.java
* a traditional {@code HashMap} implementation which stores keys and count values as map entries, * {@code ObjectCountHashMap} minimizes object allocation and reduces memory footprint. * * <p>In the absence of element deletions, this will iterate over elements in insertion order. */ @GwtCompatible @NullMarked class ObjectCountHashMap<K extends @Nullable Object> {Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Sat Aug 09 01:14:59 UTC 2025 - 14.5K bytes - Viewed (0) -
guava/src/com/google/common/util/concurrent/ExecutionSequencer.java
* hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition * to increasing the memory footprint of every thread that interacted with it. In order to release * entries in thread-specific maps when the ThreadLocal object itself is no longer referenced,
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 23 01:35:55 UTC 2025 - 22.1K bytes - Viewed (0) -
android/guava/src/com/google/common/util/concurrent/ExecutionSequencer.java
* hashmaps. Using a static ThreadLocal to avoid that overhead would mean that different * ExecutionSequencer objects interfere with each other, which would be undesirable, in addition * to increasing the memory footprint of every thread that interacted with it. In order to release * entries in thread-specific maps when the ThreadLocal object itself is no longer referenced,
Registered: Fri Dec 26 12:43:10 UTC 2025 - Last Modified: Tue Sep 23 01:35:55 UTC 2025 - 22.1K bytes - Viewed (0)