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Results 1 - 10 of 459 for buffers (0.09 sec)
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internal/grid/grid.go
const ( // minBufferSize is the minimum buffer size. // Buffers below this is not reused. minBufferSize = 1 << 10 // defaultBufferSize is the default buffer allocation size. defaultBufferSize = 4 << 10 // maxBufferSize is the maximum buffer size. // Buffers larger than this is not reused. maxBufferSize = 96 << 10 // This is the assumed size of bigger buffers and allocation size. biggerBufMin = 32 << 10
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Mon Jul 29 18:10:04 UTC 2024 - 6.9K bytes - Viewed (0) -
internal/ringbuffer/ring_buffer_benchmark_test.go
rb.Read(buf) } }() b.ResetTimer() for i := 0; i < b.N; i++ { rb.Write(data) } } func BenchmarkRingBuffer_AsyncReadBlocking(b *testing.B) { const sz = 512 const buffers = 10 rb := New(sz * buffers) rb.SetBlocking(true) data := []byte(strings.Repeat("a", sz)) buf := make([]byte, sz) go func() { for { rb.Read(buf) } }() b.ResetTimer() for i := 0; i < b.N; i++ {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed May 15 00:11:04 UTC 2024 - 1.7K bytes - Viewed (0) -
cmd/metrics-v3-system-memory.go
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Wed Apr 17 05:10:25 UTC 2024 - 2.2K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http/ThreadInterruptTest.kt
private lateinit var server: MockWebServer private lateinit var client: OkHttpClient @BeforeEach fun setUp() { // Sockets on some platforms can have large buffers that mean writes do not block when // required. These socket factories explicitly set the buffer sizes on sockets created. server = MockWebServer() server.serverSocketFactory = object : DelegatingServerSocketFactory(getDefault()) {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 4.6K bytes - Viewed (0) -
internal/bpool/bpool_test.go
if uint64(len(bp.c)) != size { t.Fatalf("bytepool size invalid: got %v want %v", len(bp.c), size) } // lets drain the buf channel first before we validate invalid buffers. for i := uint64(0); i < size; i++ { bp.Get() // discard } // Try putting some invalid buffers into pool bp.Put(make([]byte, bp.w, bp.wcap-1)) // wrong capacity is rejected (less) bp.Put(make([]byte, bp.w, bp.wcap+1)) // wrong capacity is rejected (more)
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Thu Aug 29 01:40:52 UTC 2024 - 2.8K bytes - Viewed (0) -
okhttp/src/test/java/okhttp3/internal/http/CancelTest.kt
this.connectionType = mode.second if (connectionType == H2) { platform.assumeHttp2Support() } // Sockets on some platforms can have large buffers that mean writes do not block when // required. These socket factories explicitly set the buffer sizes on sockets created. server = MockWebServer() server.serverSocketFactory = object : DelegatingServerSocketFactory(ServerSocketFactory.getDefault()) {
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Sat Jan 20 10:30:28 UTC 2024 - 9.9K bytes - Viewed (0) -
android/guava/src/com/google/common/escape/Platform.java
// requireNonNull accommodates Android's @RecentlyNullable annotation on ThreadLocal.get return requireNonNull(DEST_TL.get()); } /** * A thread-local destination buffer to keep us from creating new buffers. The starting size is * 1024 characters. If we grow past this we don't put it back in the threadlocal, we just keep * going and grow as needed. */ private static final ThreadLocal<char[]> DEST_TL =
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Fri Dec 15 19:31:54 UTC 2023 - 1.6K bytes - Viewed (0) -
okhttp-tls/src/main/kotlin/okhttp3/tls/internal/der/DerWriter.kt
* limitations under the License. */ package okhttp3.tls.internal.der import java.math.BigInteger import okio.Buffer import okio.BufferedSink import okio.ByteString internal class DerWriter(sink: BufferedSink) { /** A stack of buffers that will be concatenated once we know the length of each. */ private val stack = mutableListOf(sink)
Registered: Fri Nov 01 11:42:11 UTC 2024 - Last Modified: Mon Jan 08 01:13:22 UTC 2024 - 5.7K bytes - Viewed (0) -
internal/http/dial_linux.go
// with dead end because tcp-keepalive is not fired when there is data in the socket buffer. // https://blog.cloudflare.com/when-tcp-sockets-refuse-to-die/ // This is a sensitive configuration, it is better to set it to high values, > 60 secs since it can // affect clients reading data with a very slow pace (disappropriate with socket buffer sizes) if opts.UserTimeout > 0 {
Registered: Sun Nov 03 19:28:11 UTC 2024 - Last Modified: Tue Jul 23 10:53:03 UTC 2024 - 5K bytes - Viewed (0) -
android/guava/src/com/google/common/io/ReaderInputStream.java
private static int availableCapacity(Buffer buffer) { return buffer.capacity() - buffer.limit(); } /** * Flips the buffer output buffer so we can start reading bytes from it. If we are starting to * drain because there was overflow, and there aren't actually any characters to drain, then the * overflow must be due to a small output buffer. */ private void startDraining(boolean overflow) {
Registered: Fri Nov 01 12:43:10 UTC 2024 - Last Modified: Sat Oct 19 00:26:48 UTC 2024 - 9.3K bytes - Viewed (0)