- Sort Score
- Result 10 results
- Languages All
Results 1 - 4 of 4 for architecture (0.22 sec)
-
doc/go1.17_spec.html
it is a <a href="#Type_definitions">defined type</a>. </p> <h3 id="Numeric_types">Numeric types</h3> <p> A <i>numeric type</i> represents sets of integer or floating-point values. The predeclared architecture-independent numeric types are: </p> <pre class="grammar"> uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535)
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu Apr 11 20:22:45 GMT 2024 - 211.6K bytes - Viewed (0) -
src/archive/tar/common.go
import ( "errors" "fmt" "internal/godebug" "io/fs" "math" "path" "reflect" "strconv" "strings" "time" ) // BUG: Use of the Uid and Gid fields in Header could overflow on 32-bit // architectures. If a large value is encountered when decoding, the result // stored in Header will be the truncated version. var tarinsecurepath = godebug.New("tarinsecurepath") var (
Go - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Fri Mar 15 16:01:50 GMT 2024 - 24.7K bytes - Viewed (2) -
doc/go_spec.html
<p> An <i>integer</i>, <i>floating-point</i>, or <i>complex</i> type represents the set of integer, floating-point, or complex values, respectively. They are collectively called <i>numeric types</i>. The predeclared architecture-independent numeric types are: </p> <pre class="grammar"> uint8 the set of all unsigned 8-bit integers (0 to 255) uint16 the set of all unsigned 16-bit integers (0 to 65535)
HTML - Registered: Tue May 07 11:14:38 GMT 2024 - Last Modified: Thu May 02 22:43:51 GMT 2024 - 279.6K bytes - Viewed (0) -
src/buildall.bash
# Use of this source code is governed by a BSD-style # license that can be found in the LICENSE file. # Usage: buildall.bash [-e] [pattern] # # buildall.bash builds the standard library for all Go-supported # architectures. # # Originally the Go build system used it as a smoke test to quickly # flag portability issues in builders named "misc-compile" or "all-compile". # As of CL 464955, the build system uses make.bash -compile-only instead,
Shell Script - Registered: Tue Apr 30 11:13:12 GMT 2024 - Last Modified: Tue Apr 23 17:45:23 GMT 2024 - 2.1K bytes - Viewed (0)